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Torches in multiplayer
DudeMcChill opened this issue ยท 8 comments
I am not sure the terms of certain things, or even if the shader is meant to be multiplayer compatible, but when it comes to the feature where when you're holding a torch or other light source and it lights up the surrounding area, is there a way to make it so you can see other players doing that too? or is that not a feature/ a bug?
With the "floodfill" setting shader setting -> ambient light -> floodfill
it may be possible
otherwise, I only can reliably find the player position, i have absolutely zero information about where or what any other thing in the world is.
hey actually, i had done some testing and found out that zombies and other mobs will emit light properly when holding a torch, so i went into the files and rendered players the same and it works! I haven't encountered any issues caused by this and just thought I would tell you, and anyone else who reads this thread.
@S0ly if read my comment above if you'd like to see others handlight!!