Bliss Shader v.2.0.4 broke Charged Creeper
DaFunk9155 opened this issue · 2 comments
Using the Bliss Shader v.2.0.4 for Minecraft 1.20.1 when i spawn an Charged Creeper the texture just broke up, i was using the Resourcepack AL's Creepers Revamped but when i tried to remove it i notice that the issue wasen´t the
resourcepack, even whitout resourcepack the creeper still with the broken texture.
-GTX 1070TI
-Windows 11 23H2
-Minecraft 1.20.1
-Default Client
-Using Fabric Loader 0.16.7 / Iris 1.7.5
-Bliss Shader v.2.0.4
-Other Mods, i divided in 2 sections that would be 1: New Content and 2: Optimization, Patches or Libraries
New Content: Serious Player Animations v1.1.1, Particular v1.1.1, Keep Some Inventory v1.3.3, Friends & Foes v3.0.5, Easy Shulker
Boxes v8.0.2, Diagonal Fences v8.1.4, Deeper and Darker v1.3.2.1, Paradise Lost v2.2.4, Better End v4.0.11, Dungeons and Taverns
v3.0.3.f
Optimization, Patches or Libraries: BadOptimizations v2.14, BCLib v3.0.14, CIT Resewn v1.1.5, C²M engine v0.2.0, Continuity v3.0.0,
Custom Portal API v0.0.1, Dynamic FPS v3.7.3, Enhanced Block Entities v0.9, EMF v2.2.6 and ETF v6.2.5, EntityCulling v1.7.0, Essential
v1.3.4.1, FerriteCore v6.0.1, ImmediatelyFast v1.2.2, Indium v1.0.34, Lithium v0.11.2, Manningham Mills v2.3, Mod Menu v7.2.2,
ModernFix v5.19.4, More Culling v1.20.4, No Chat Reports v2.2.2, Sodium v.0.5.11, ThreadTweak v0.1.1, Very Many Players v0.2.0,
Zoomify v2.14.0
I will drop a link of footage showing in more detaill the issue but on simple, with the shadder disabled it works all fine but at the second you enable it the Charged Creeper broke up
( Footage: https://youtu.be/uupOLtWrEMo )
hm yeah, its kinda expected to be horrible in v2.0.4, since entities cant actually be translucent then if i remember correctly.
checked it on my current version where entities can be translucent, (which is the latest in-development version) its still broken for some reason lol
i will investigate
hm yeah, its kinda expected to be horrible in v2.0.4, since entities cant actually be translucent then if i remember correctly. checked it on my current version where entities can be translucent, (which is the latest in-development version) its still broken for some reason lol
i will investigate
That would be great, you shader is one of the best ( if it not the best indeed ) and its a shame having this issue, hope you can fix it to fully enjoy you awesome work ( And would be great if that fix works for the 1.20.1v ) i will wait until it fix :)