Bliss Shaders

Bliss Shaders

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Time dependent (and localized) wind strength

MikiP98 opened this issue · 3 comments

commented

OPTION A: Describe the feature you would like to be added to the shader

Could you add time (and optionally space) dependant waving strength?

What I mean is:

a) One day there is more wind:

  • water waves are bigger
  • leaves and plants wave stronger and with higher frequency

Other day there is less wind:

  • water surface is flat
  • Leaves and plants only slightly wave

b) The wind strength can not only depend on the day, but also space through vec3 noise or couple sines:

  • In a place A on day 1 there is no wind, but if you move 100 blocks the wind is present
  • During even a non windy day a rare wind wave can go through the world, making everything on its path wave stronger for a really small amount of time

The min and max spacetime multiplayers should be changeable in the config.

commented

I more thing I just have thought about:
The wind should get stronger with height

commented

commenting so this gets notice

commented

would need a bit of work to do, but I'm not against the idea.