Black Water "Chunk" in first person camera.
FeelsZi opened this issue · 4 comments
This bug only happens in first person, and at certain angles. I'm not sure if it happens at specific times, but it's guaranteed to happen most of the day.
NOTE: I'm using the latest version of the "green CODE button", because I like to use Bliss Shaders together with Distant Horizons.
attachments:
Blissshaderswaterbug.1.mp4
what on earth...
to isolate the problem, could you please test if this happens with only the mods: iris, sodium, indium, and distant horizons
?
this will determine if its a conflict from one of your other mods.
these 2 things im about to say are unlikely, since it changes based on camera type lol, but im grasping at straws now
the shader can read a resourcepacks textures that it might make for shaders that controls reflections, so removing all resourcepacks to check is a good idea
have you changed any shader settings at all? there is a reset button for it within the shader settings
located in video settings -> shaders -> shader settings
I will link this here: https://gitlab.com/distant-horizons-team/distant-horizons/-/issues/861#note_2203695281
Read the linked comment and the next after that to get some potential fixes