Bliss Shaders

Bliss Shaders

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INCORRECT UNDERWATER SHADOWS RENDERING

Fraws99 opened this issue ยท 1 comments

commented

Shader Bliss-shader-main commit #482
Underwater shadows aren't rendered correctly below a certain y level, seems to be the level 51.0
2024-11-11_13 33 23

Shadows above y 51.0
2024-11-11_13 05 23

Shadows below y 51.0
2024-11-11_13 05 59

Java-runtime-delta.2024.11.11.-.14.23.07.02.mp4

In-game f3 debug overlay
2024-11-11_13 28 41


From what i've tested, it seems there's no specific shader setting that can make it start/stop bugging.
I'm currently using the latest version of Distant Horizon mod for Fabric 1.21, but the bug is still present without DH.

commented

this is the lightleak prevention kicking in, i forgot to make it not work under water lol.
i have to zoom the shadowmap up and center it to a block, so the gaps that leak get mostly filled up by shadow. its hacky but better than removing shadows completely