Bliss Shaders

Bliss Shaders

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constant flashes in the end

lawleagle opened this issue ยท 1 comments

commented

playing with better end, makes the place livable, good for base-building, but bliss add constant flashes when in the end islands. any way to disable them, or at least make them super-rare? it's like constant dripping, they become really unbearable after a couple hours otherwise looks perfect, best I've ever seen

commented

intstructions from @X0nk:

  1. <inside the shaderpack>/shaders/lib/end_fog.glsl
  2. inside LightSourceColor function
  3. (first line of the function), change vec3 Color = vec3(0.7, 0.8, 1.0); to vec3 Color = vec3(0.0, 0.0, 0.0);

this will stop the lightning flash entirely