Vision whites out at start and end of each day
retropele opened this issue · 5 comments
Hi, I'm sorry to report this here but I've got no idea how else to fix it.
First off THANK YOU ❤️ for this amazing shader, I love the variable weather and the gorgeous effects. Even though I have a machine that suffers for it I always run this shader, it makes everything look so lovely and alive.
I can't figure out what setting might be causing this, but my game gradually whites out (like it's supposed to be a sort of bright, godray-ish effect), but my entire game's vision except for like 6 blocks in front of me turns completely white.
It makes the game really unplayable for me bc I'm a bit light sensitive, but I also can't see or do anything in the game beyond that time.
Do you have any idea what could be causing this? I'll add screenshots for completeness: there are some as the bloom-out intensifies, what it makes everything look like, and some shots of what it normally looks like (on a foggy day in your mod).
If you have any idea what might be causing it I'd be happy to toggle that option if possible, if it's just on my end, but none of the options I've messed with seem to have resolved it.
Thank you so much.
Normal shader function:
White out starts and gets worse:
Environment when whited-out:
does this still happen on the latest github commit (aka in-development versions)?
to get these, go to the main area of the bliss github with the description and everything, click the big green code button, and download as zip.
i want to make sure if it still happens, or if i accidentally fixed it as ive done stuff.
thanks for the bug report! glad you enjoy the shader so far.
i have a few questions
what version of the shader are you using?
does this happen at default settings?
does this happen without any additional mods besides the one that loads the shaders?
I encountered this issue too, but on Forge build with: Embeddium (Sodium fork) + Oculus (Iris fork) + FFAPI + Sinytra Connector with Bliss v2.0.4
go to the main area of the bliss github with the description and everything, click the big green code button, and download as zip
Also helped. Thank you!