Bliss Shaders

Bliss Shaders

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Broken sky sometimes on shader reload with distant horizons

Pleune opened this issue ยท 5 comments

commented

It's very random when it will happen, but here is my log. Using the latest code

2024-03-07_21 12 42

> [21:12:32] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'} [21:12:32] [Render thread/WARN]: Ignoring ambiguous boolean option WEATHER [21:12:32] [Render thread/WARN]: Ignoring ambiguous boolean option LIGHTSOURCE_REFLECTION [21:12:32] [Render thread/WARN]: Ignoring ambiguous boolean option LIGHTSOURCE_REFLECTION [21:12:32] [Render thread/WARN]: Ignoring ambiguous boolean option WORLD [21:12:32] [Render thread/WARN]: Ignoring ambiguous boolean option WORLD [21:12:32] [Render thread/ERROR]: Invalid alpha test directive for gbuffers_hand: true [21:12:32] [Render thread/WARN]: Tried to get boolean value for unknown option: , defaulting to true! [21:12:32] [Render thread/WARN]: Tried to get boolean value for unknown option: , defaulting to true! [21:12:32] [Render thread/WARN]: Unable to resolve shader pack option menu element "HEIGTHMAP_DEPTH_OFFSET" defined in shaders.properties [21:12:32] [Render thread/WARN]: Unable to resolve shader pack option menu element "" defined in shaders.properties [21:12:32] [Render thread/WARN]: Unable to resolve shader pack option menu element "Compositing_Sky" defined in shaders.properties [21:12:32] [Render thread/WARN]: Unable to resolve shader pack option menu element "AUTOFOCUS" defined in shaders.properties [21:12:32] [Render thread/INFO]: Profile: Custom (+5 options changed by user) [21:12:32] [Render thread/WARN]: Warning: the block ID map entry "conquest:conquest:iron_candelabrum_1" could not be fully parsed: [21:12:32] [Render thread/WARN]: - Block state property filters must be of the form "key=value", but iron_candelabrum_1 is not of that form! [21:12:32] [Render thread/WARN]: Warning: the block ID map entry "conquest:conquest:golden_candelabrum_1" could not be fully parsed: [21:12:32] [Render thread/WARN]: - Block state property filters must be of the form "key=value", but golden_candelabrum_1 is not of that form! [21:12:32] [Render thread/INFO]: Using shaderpack: Bliss-Shader-main.zip [21:12:32] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'} [21:12:33] [Render thread/INFO]: Starting custom uniform resolving [21:12:33] [Render thread/WARN]: Failed to resolve uniform dying, reason: Unknown variable: is_alive ( = FunctionCall{smooth {[FunctionCall{if {[UnaryExpr{not {Id{is_alive}} }, Number{2}, Number{0}]} }, Number{3}, Number{0}]} }) java.lang.RuntimeException: Unknown variable: is_alive at kroppeb.stareval.resolver.ExpressionResolver.resolveExpressionInternal(ExpressionResolver.java:219) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpressionInternal(ExpressionResolver.java:73) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpression(ExpressionResolver.java:104) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveExpressionInternal(ExpressionResolver.java:182) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpressionInternal(ExpressionResolver.java:73) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpression(ExpressionResolver.java:104) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveExpressionInternal(ExpressionResolver.java:190) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpressionInternal(ExpressionResolver.java:73) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveCallExpression(ExpressionResolver.java:104) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveExpressionInternal(ExpressionResolver.java:190) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at kroppeb.stareval.resolver.ExpressionResolver.resolveExpression(ExpressionResolver.java:42) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.uniforms.custom.CustomUniforms.(CustomUniforms.java:53) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.uniforms.custom.CustomUniforms$Builder.build(CustomUniforms.java:317) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.uniforms.custom.CustomUniforms$Builder.build(CustomUniforms.java:329) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.(NewWorldRenderingPipeline.java:268) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.Iris.createPipeline(Iris.java:677) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:35) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.Iris.reload(Iris.java:625) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.apiimpl.IrisApiV0ConfigImpl.setShadersEnabledAndApply(IrisApiV0ConfigImpl.java:28) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.gui.screen.ShaderPackScreen.applyChanges(ShaderPackScreen.java:586) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.coderbot.iris.gui.screen.ShaderPackScreen.lambda$init$3(ShaderPackScreen.java:244) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.minecraft.class_4185.method_25306(class_4185.java:94) ~[client-intermediary.jar:?] at net.minecraft.class_4264.method_25348(class_4264.java:56) ~[client-intermediary.jar:?] at net.minecraft.class_339.method_25402(class_339.java:189) ~[client-intermediary.jar:?] at net.minecraft.class_4069.method_25402(class_4069.java:38) ~[client-intermediary.jar:?] at net.coderbot.iris.gui.screen.ShaderPackScreen.method_25402(ShaderPackScreen.java:198) ~[iris-mc1.20.1-1.7-alpha.1-185a9812.jar:?] at net.minecraft.class_312.method_1611(class_312.java:98) ~[client-intermediary.jar:?] at net.minecraft.class_437.method_25412(class_437.java:409) ~[client-intermediary.jar:?] at net.minecraft.class_312.method_1601(class_312.java:98) ~[client-intermediary.jar:?] at net.minecraft.class_312.method_22686(class_312.java:169) ~[client-intermediary.jar:?] at net.minecraft.class_1255.execute(class_1255.java:102) ~[client-intermediary.jar:?] at net.minecraft.class_312.method_22684(class_312.java:169) ~[client-intermediary.jar:?] at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43) ~[lwjgl-glfw-3.3.1.jar:?] at org.lwjgl.system.JNI.invokeV(Native Method) ~[lwjgl-3.3.1.jar:?] at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403) ~[lwjgl-glfw-3.3.1.jar:?] at com.mojang.blaze3d.systems.RenderSystem.pollEvents(RenderSystem.java:201) ~[client-intermediary.jar:?] at com.mojang.blaze3d.systems.RenderSystem.flipFrame(RenderSystem.java:219) ~[client-intermediary.jar:?] at net.minecraft.class_1041.method_15998(class_1041.java:288) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_1523(class_310.java:1241) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_1514(class_310.java:802) ~[client-intermediary.jar:?] at net.minecraft.client.main.Main.main(Main.java:250) ~[minecraft-1.20.1-client.jar:?] at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) ~[fabric-loader-0.15.7.jar:?] at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.15.7.jar:?] at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.15.7.jar:?] at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:87) ~[NewLaunch.jar:?] at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129) ~[NewLaunch.jar:?] at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) ~[NewLaunch.jar:?] [21:12:33] [Render thread/WARN]: The following uniforms won't work, either because they are broken, or reference a broken uniform: dead [21:12:33] [Render thread/WARN]: The in declaration 'tempOffsets' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information. [21:12:33] [Render thread/WARN]: [Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]... [21:12:33] [Render thread/WARN]: The in declaration 'exposure' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information. [21:12:33] [Render thread/WARN]: Type is VERTEX [21:12:33] [Render thread/WARN]: Type is FRAGMENT [21:12:33] [Render thread/WARN]: Couldn't find worldYOffset [21:12:33] [Render thread/WARN]: Couldn't find iris_ProjectionMatrixInverse [21:12:33] [Render thread/WARN]: Couldn't find iris_ModelViewMatrixInverse [21:12:33] [Render thread/WARN]: Couldn't find clipDistance [21:12:33] [Render thread/WARN]: Type is VERTEX [21:12:33] [Render thread/WARN]: Type is FRAGMENT [21:12:33] [Render thread/WARN]: Couldn't find worldYOffset [21:12:33] [Render thread/WARN]: Couldn't find iris_ProjectionMatrixInverse [21:12:33] [Render thread/WARN]: Couldn't find iris_ModelViewMatrixInverse [21:12:33] [Render thread/WARN]: Couldn't find iris_NormalMatrix [21:12:33] [Render thread/WARN]: Couldn't find clipDistance [21:12:33] [Render thread/INFO]: Stopping worker threads [21:12:34] [Render thread/INFO]: Started 4 worker threads [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1 [21:12:35] [Render thread/ERROR]: ########## GL ERROR ########## [21:12:35] [Render thread/ERROR]: @ Render [21:12:35] [Render thread/ERROR]: 65539: Invalid key -1
commented

Seems like a DH / Iris issue instead, but other shaders clear the sky rather than the effect above for some reason

commented

If I remember correctly, Distant Horizons can behave weirdly with shaders.

commented

if the sky does this it means distant horizons crashed, and you need to restart the game.

commented

there are 2 possible ways to stop this issue.

  • restart the game this is usually just DH crashing.
  • if restarting does not fix it go to Distant horizons settings -> advanced options -> graphics -> rendering -> change transparency to complete

eventually this will be fixed on the iris test builds.

commented

I have the same issue but it has this problem on startup.