Lands of Ibura v1.3: The Quest Update (pt. 2)!
An Open World Medieval RPG Exploration...
Before you read any further, please follow this to remain up to date on it! Drop a comment too if you'd like. I am producing this 100% on my own, and appreciate feedback!
Welcome back everyone! I've added a whole slew of new content this update that I think you'll really love. For starters, QUESTS! I've finally decided on a book-based system for quests, and knocked out 8 or so in good time. They will likely take you a good bit, and most are in the largest settlement of Valtarth (which is mostly finished). That being said, there are hours of new content here and I really hope you enjoy it! Please leave any and all feedback you may have. Additionally, as of 12/14 I am on break from work and school for a month or so, and am hoping to push out some big changes. First, QoL changes and glitches, and streamlining quests. Once that is done, I may add a few more, and even start work on a new area! Stay tuned, much more to come :)
Additionally, I've decided to make a Lands of Ibura Discord. This is so I can better get feedback and people can ask questions, as well as suggest things they think of! Go ahead and join it here: https://discord.gg/HGFqvwx .
If you'd like to use my map for a pack or for other purposes, please reach out to me directly through CF, or through Discord. You must credit me in whatever you end up using it in.
Pictures and more visual details of the map here.
If you like this map, be sure to check out my Spider Forest Map here.
Welcome! My name is Timbones47(4) and I am a longtime hobby mapmaker, new to Curseforge. This is an open world RPG-style map I have been working on for a while now, and will continue to work on and add more to as long as people enjoy it. Ibura is a medieval world, with a number of small and large villages and towns to explore at your leisure. There are a number of ways to play this map: You can live out in the woods, you can trade with villagers for powerful items, become a mage, (eventually!) join the Slayers' Guild, and even buy your own house in the capital town, complete with various purchasable renovations and improvements!
There are three towns and many hours of playtime on this map, and I have put a ton of work into it, so please check it out!
This map uses the Beyond the Lands texture pack. It adds a really good feel to the map, and some of it's custom textures are used in specific places, so I highly, highly recommend it. I also recommend the Beyond the Lands Fancy Weapons Addon, found on the pack's page. Since Iron Golems aren't textured in the current iteration of the pack, I have on BtL-Fancy Weapons, BtL for 1.13, and BtL for 1.16, in that order.
Get Beyond the Lands here.
Installation:
Same as always, download the 'Lands of Ibura v1.3' zipped file, extract it and then drop it into your .minecraft saves folder.
Any feedback is appreciated, and there is plenty more to come!
v1.3 Changelog:
Added 8 Quests, with plans to add 5 more (See Quests in FAQ):
Torvarch:
Quest 'Forge a Pick' added
Quest 'Campfires' added
Quest 'Strange Noises' added
Valtarth:
Quest 'Dark Denizens' added
Quest 'A Mother in Need' added
Quest 'Rare Books' added
Quest 'Keeping the Roads Safe' added
Bryst:
Quest 'Sun Devil' added
All quest and many merchant NPCs are now invulnerable
Added Huri's hut, the home of an apothecary in the Old Wood
Added the Troll, and Troll Lair
Updated Cartographian Order
NPC improvements
Creepers now modified to not destroy blocks, but black players back significantly
Added working stables in Bryst
Added light information on the Pantheon of the Six and Two, with plans to add more soon
Added places to put beds down (See 'Bed system' in FAQ)
Updated NPCs in Hunter's Lodge
Fixed some signs
Working on Gnome cities and Slayers' Guild
Added Traveller's Glade
Added Player house, Gleamlight Manor, in Valtarth
Campsites feature has been fully implemented (1 more Campsite added on the road between Bryst and Valtarth).
Players now start with 6 Bottles o' Enchanting, to use in repairing quest items. They also begin with a clock, a bedroll, and a compass.
Player tent added, starting classes overhauled. The experience should be a bit harder now.
Trades overhaul in Torvarch has been made, and I've come up with a more comprehensive and sensible pricing system that will be enacted over the next few updates as well.
That's all for now!
-Timbones474