Wunder bar - shift + right click to reset character data
JazzyJones opened this issue · 2 comments
Description
Wunder bar - shift + right click to reset character data
Lua error
Message: ...vUI_ToxiUI/Modules/WunderBar/SubModules/Currency.lua:120: attempt to call upvalue 'EasyMenu' (a nil value)
Time: Wed Jul 24 19:31:24 2024
Count: 1
Stack: ...vUI_ToxiUI/Modules/WunderBar/SubModules/Currency.lua:120: attempt to call upvalue 'EasyMenu' (a nil value)
[string "@Interface/AddOns/ElvUI_ToxiUI/Modules/WunderBar/SubModules/Currency.lua"]:120: in function `OnClick'
[string "@Interface/AddOns/ElvUI_ToxiUI/Modules/WunderBar/Modules.lua"]:126: in function `ModuleOnClick'
[string "@Interface/AddOns/ElvUI_ToxiUI/Modules/WunderBar/Modules.lua"]:289: in function <...ce/AddOns/ElvUI_ToxiUI/Modules/WunderBar/Modules.lua:288>
Locals: self = <table> {
modules = <table> {
}
totalGold = 858905799
defaultModuleLibraries = <table> {
}
Initialized = true
currencyText = FontString {
}
name = "ElvUI_ElvUI_ToxiUI_WunderBar_Currency"
orderedModules = <table> {
}
freeBagSpace = 75
defaultModuleState = true
frame = Frame {
}
baseName = "ElvUI_ToxiUI"
SubModuleHolder = Frame {
}
Module = TXUIWunderBarRightPanelModule1 {
}
Data = <table> {
}
db = <table> {
}
goldSpent = 0
enabledState = true
currencyIcon = FontString {
}
isEnabled = false
moduleName = "Currency"
goldProfit = 0
}
_ = TXUIWunderBarRightPanelModule1 {
parent = TXUIWunderBarRightPanel {
}
extendedModule = false
calculatedSize = 0
parentName = "RightPanel"
moduleIndex = 7
parentIndex = 1
extendModuleRequest = false
subModule = <table> {
}
}
button = "RightButton"
menuList = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
5 = <table> {
}
6 = <table> {
}
7 = <table> {
}
8 = <table> {
}
}
(*temporary) = nil
(*temporary) = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
5 = <table> {
}
6 = <table> {
}
7 = <table> {
}
8 = <table> {
}
}
(*temporary) = ElvUI_EasyMenu {
relativeTo = Frame {
}
point = "BOTTOMRIGHT"
xOffset = 0
Right = ElvUI_EasyMenuRight {
}
Left = ElvUI_EasyMenuLeft {
}
yOffset = 0
relativePoint = "TOPRIGHT"
Button = ElvUI_EasyMenuButton {
}
Text = ElvUI_EasyMenuText {
}
Middle = ElvUI_EasyMenuMiddle {
}
Icon = ElvUI_EasyMenuIcon {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "MENU"
(*temporary) = "attempt to call upvalue 'EasyMenu' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "Not enough chi"
DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 783
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 421
ClassTrialTimerDisplayMixin = <table> {
}
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 375
MerchantItem7AltCurrencyFrameItem1Text = MerchantItem7AltCurrencyFrameItem1Text {
}
OPTION_SHOW_ACTION_BAR5_TOOLTIP = "Attached to the left side of Action Bar 4 by default"
BINDING_NAME_NAMEPLATES = "Show Enemy Nameplates"
INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
COVENANT_MISSIONS_HEALTH = "Health"
PVPReadyDialogBottomArt = PVPReadyDialogBottomArt {
}
ERR_NOAMMO_S = "%s"
BOOST2_WARRIOR_COLOSSUSSMASH = "Use Colossus Smash.
Colossus Smash increases your damage."
AceConfigDialogTooltipTexture20 = AceConfigDialogTooltipTexture20 {
}
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
LE_GAME_ERR_ONLY_ONE_QUIVER = 36
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
Boss1TargetFrameValue = Boss1TargetFrameValue {
}
ElvUI_Bar6Button6 = ElvUI_Bar6Button6 {
}
AUCTIONATOR_L_DEFAULT_LIST_HEADER = "Default Shopping List"
ACTION_SPELL_MISSED_POSSESSIVE = "1"
RaidUtility_CloseButton = RaidUtility_CloseButton {
}
LE_GAME_ERR_AZERITE_ESSENCE_SELECTION_FAILED_ESSENCE_NOT_UNLOCKED = 1074
DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "Andorhal"
ElvUIReage
ToxiUI Status Report
Screenshots
To reproduce
If this issue is describing a bug, include some steps to reproduce the behavior
- Press shift + right click to reset character data on wunderbar and lua error should pop up.
Should be fixed in v6.7.4