ToxiUI - ElvUI edit

ToxiUI - ElvUI edit

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Additional Scaling Options do not appear to be working

S1L3NTW0LF opened this issue ยท 4 comments

commented

Description

Additional Scaling Options not consistently working

Scaling options only appear to take effect when the values are edited. On game load or any in-game reload, all scaling options return to 1.0 regardless of the values set. Video demonstrates exact behavior for clarity.

Lua error

no errors

ToxiUI Status Report

image

Screenshots

Screenshots often say more than words

image

Video capture to demonstrate
https://youtu.be/_OwZw7RQDKk

To reproduce

If this issue is describing a bug, include some steps to reproduce the behavior

  1. ElvUI > ToxiUI > Plugins > Additional Scaling > set Character Frame to 1.25
  2. /reload
  3. Character frame returns to 1.0, even though the value is still set to 1.25
commented

Means some other addon is overriding the scaling. Not much we can do there unless you figure out which one exactly and maybe then we can do something about it

commented

Ahh thanks @Toxicom makes sense!!

After your update, I was able to find the problem AddOn. I was using DeModal to allow me to move frames that aren't normally moveable. I disabled that and the problem went away. Looks like WindTools has an option for moving frames anyways, just tested and that seems to work fine. So I should be able to remove that addon.

Problem solved, appreciate your time!

commented

Thanks for the report and the video, it helped!

Are you able to reproduce this with /tx debug on?

commented

You're welcome! Glad the video is helpful.

Looks like scaling works fine with debug enabled. I checked Character Frame, Group Finder, Collections... all seem to work fine when debug is on.