Additional Scaling Options do not appear to be working
S1L3NTW0LF opened this issue ยท 4 comments
Description
Additional Scaling Options not consistently working
Scaling options only appear to take effect when the values are edited. On game load or any in-game reload, all scaling options return to 1.0 regardless of the values set. Video demonstrates exact behavior for clarity.
Lua error
no errors
ToxiUI Status Report
Screenshots
Screenshots often say more than words
Video capture to demonstrate
https://youtu.be/_OwZw7RQDKk
To reproduce
If this issue is describing a bug, include some steps to reproduce the behavior
- ElvUI > ToxiUI > Plugins > Additional Scaling > set Character Frame to 1.25
- /reload
- Character frame returns to 1.0, even though the value is still set to 1.25
Means some other addon is overriding the scaling. Not much we can do there unless you figure out which one exactly and maybe then we can do something about it
Ahh thanks @Toxicom makes sense!!
After your update, I was able to find the problem AddOn. I was using DeModal to allow me to move frames that aren't normally moveable. I disabled that and the problem went away. Looks like WindTools has an option for moving frames anyways, just tested and that seems to work fine. So I should be able to remove that addon.
Problem solved, appreciate your time!
Thanks for the report and the video, it helped!
Are you able to reproduce this with /tx debug on
?