Issues
- 1
Chore: Deprecation warnings.
#299 opened by bconlon1 - 1
Feature: Optifine compatibility
#291 opened by bconlon1 - 1
Feature: Aether Lost Content compatibility
#292 opened by bconlon1 - 1
Enhancement: Swet (polishing)
#294 opened by bconlon1 - 3
Chore: Porting entity models
#296 opened by Jaryt - 0
Enhancement: Fix broken access transformers.
#298 opened by bconlon1 - 0
Chore: Make use of Parchment parameters if there are any missing parameters anywhere in Aether code.
#306 opened by bconlon1 - 0
Chore: Remove additional entity constructors now that the entity types registry has been refactored.
#308 opened by bconlon1 - 6
Chore: Clean up code, Java conventions, and mapping conventions.
#311 opened by bconlon1 - 3
Enhancement: Change name of default Aether biome.
#312 opened by bconlon1 - 0
Feature: Swet (porting)
#313 opened by bconlon1 - 0
Enhancement: Moa Eggs acting as spawn eggs for their respective Moa Type when used in creative.
#315 opened by bconlon1 - 1
Holystone has no specific breaking tool
#323 opened by Builderdog841 - 1
Bug: Gravitite doesn´t float up when naturally generated
#324 opened by Builderdog841 - 2
Bug: Aether Woods don't have a visible rotation
#325 opened by Builderdog841 - 2
Bug: When clicking respawn after dying, nothing happens.
#328 opened by Burning-Cactus - 1
Chore: Add getting started guide to Readme
#318 opened by Jaryt - 1
Chore: Add issue templates
#319 opened by Jaryt - 0
Bug: Falling out of the Aether spawns you at the old height limit
#322 opened by Builderdog841 - 0
Bug: Getting the Lore-Ception Advancement doesn´t play the Aether sound
#321 opened by Builderdog841 - 0
Bug: Skyroot Bed Item render
#329 opened by AerodDev - 0
Enhancement: Reimplement config condition for features like Pink Aerclouds and Tall Grass
#330 opened by bconlon1 - 0
Enhancement: Make tree density based on using biomes.
#331 opened by bconlon1 - 2
Bug: Strange Cloud Fog behavior
#333 opened by Drullkus - 1
refactor: Convert Holiday Trees to Tree Placer Types
#334 opened by Drullkus - 0
Bug: Tile Entities not rendering
#335 opened by Drullkus - 1
Aether Dimension not generating on a superflat world
#345 opened by Alexmasonseals - 2
Bug: Summoning fire minions crashes the game
#346 opened by ZolaKluke - 1
Feature: Allow Aerogel and Accessories' FreezingBehavior.FREEZABLES to be data-driven
#348 opened by Drullkus - 0
Disable Freezing ability on items when not in survival mode
#349 opened by Drullkus - 0
Bug: Investigate crash when an Aether Curio breaks
#350 opened by Drullkus - 0
Bug: Iron armor texture left in the mod's assets
#363 opened by AerodDev - 2
Bug: Moas and Cockatrices aren't rendered properly
#364 opened by AerodDev - 1
Feature: Aether Grass Path
#365 opened by AerodDev - 0
Refactor: Improvement of DimensionTypeMixin code.
#359 opened by bconlon1 - 1
Feature: Add Coarse Aether Dirt block
#361 opened by AerodDev - 1
Feature: Add Aether podzol block
#362 opened by AerodDev - 9
Bug: Game crashes when causing any form of block update on a server
#369 opened by ZolaKluke - 0
Bug: Aether time is awkward for commands.
#372 opened by Burning-Cactus - 1
Chore: Fix server-side crashes.
#379 opened by bconlon1 - 0
Refactor: Use commas inside one .add() instead of multiple .add()s in the tag datagen classes.
#380 opened by bconlon1 - 1
Enhancement: Replace vanilla chests with skyroot chests
#373 opened by Jaryt - 0
Bug: Opening/closing recipe book doesn't update Aether accessories icon position
#383 opened by ZolaKluke - 0
Bug: Flying inside blue aerclounds makes too many particles
#381 opened by ZolaKluke - 0
Refactor: For entities with types, split up their IDs and entity types but register them from a single class.
#384 opened by bconlon1 - 3
Feature: Art Refresh
#386 opened by bconlon1 - 2
Enhancement: Aether Grass colorable through Biome Colors
#388 opened by bconlon1 - 2
Feature Request: Stripped Golden Oak Log
#389 opened by AerodDev - 1
Refactor: Move code from being stored directly in event listeners to methods that can be called from event listeners.
#390 opened by bconlon1 - 0
Improve height check determining if a player has fallen out of the aether
#394 opened by Drullkus