Issues
- 2
Dripstone Cave Sounds in Underground Warehouse
#265 opened by DarthSandpaper - 1
does this mod impact fps in any way?
#264 opened by VaporeonScripts - 1
6.1.3 for 1.21.1-Fabric is missing on Modrinth
#263 opened by LastExceed - 0
Ambient Sounds Mod doesn't work anymore
#262 opened by BxRWolfDan - 3
Effort required for better indoor/outdoor detection?
#261 opened by ac101m - 6
Modded biomes compatibility
#260 opened by Fedraik - 3
No ambient sounds in certain aether mod biomes (forge)
#259 opened by slovinsqui - 1
Glass Panes don't block wind noise
#258 opened by jansteffen - 1
incompatibility with point black mod
#257 opened by VaporeonScripts - 1
cicada-night is playing even when it's not night in region:grass
#256 opened by Chuzume - 2
Make the same sound level for the sounds (some sounds are too loud)
#255 opened by Redls07 - 3
No sounds when not near any blocks (in the sky)
#253 opened by UmbralCosmos - 1
Is this a mod feature or a bug?
#252 opened by kcc128398 - 2
Doesn't work with moonrise
#251 opened by vroooooooooo - 2
Sound muffling underwater activates too late
#249 opened by catreplicators - 5
Thinks im outside but there is glass
#248 opened by MineTheCube - 1
Crashes on launch Forge 1.19.2 The mods that I have are listed
#247 opened by Gratdee - 1
Add Biomes to Ambient Sounds (1.16.5-v3.1.11)
#245 opened by V-Jupiter - 39
1.21.1 Neoforge - jukeboxes won't play, ambient sounds cut out
#244 opened by Charleychar - 1
1.20.1 NeoForge Crash with Memory Leak Fix + Cold Sweat
#243 opened by Astral-Haze - 2
Cricket sound effect volume slider not working
#242 opened by TaahDev - 2
Make nighttime sounds play during a solar eclipse in Astrocraft
#241 opened by vinnyg0621 - 1
Port the 1.20.1 version of Ambient Sounds (6.0.3) to 1.20.4 please.
#240 opened by GroxDots - 1
No thunder in dry biomes (such as savanna)
#239 opened by Macintosh-Fan - 2
Tried to access private method
#238 opened by TheCommandoChicken - 1
Error: java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'ambientsounds'!
#237 opened by 7Peter-bit - 3
The mod’s jar file contains both `fabric.mod.json` and `neoforge.mods.toml`/`mods.toml`
#236 opened by 3gf8jv4dv - 8
Frequent Orbis-related IllegalStateException errors
#235 opened by antiphysika - 1
Ambient sounds stop playing after pausing the game and resuming
#234 opened by GuentherBasart - 4
[Bug] Jukeboxes Not Working
#233 opened by Fyoncle - 2
Crash Involving Mod Menu in 1.20.6
#230 opened by PhoebeJones - 1
Music Discs do not play until sounds settings touched
#229 opened by Fiopon - 17
AmbientSounds v6.0.1 Not Working Properly [FABRIC 1.20.6]
#228 opened by Serhat1995 - 6
1.20.1 forge sounds need setting change to restart
#227 opened by Techredd - 8
Sound are not playing in 1.20.1 Forge
#226 opened by iSeeEthan - 1
Sound of rain pouring in desert? But no water particles.
#225 opened by matzar24 - 2
Suggestion: Allow Customization for Ambiance Triggers
#224 opened by Scyfinn - 4
Snowy Area Problem [FABRIC 1.20.6] - UPDATED!
#223 opened by Serhat1995 - 1
Wind.json BEGIN_ARRAY in place of BEGIN_OBJECT
#221 opened by Oxeus - 1
[Suggestion] Wind strength variation
#220 opened by Macintosh-Fan - 1
Rain-hitting-leaves sound seems to be gone
#219 opened by Macintosh-Fan - 1
log spamming errors (5.3.9 for 1.20.1 on quilt)
#217 opened by deli73 - 6
if sculk is in the surface then deep dark ambience will play [Fabric 1.20.1]
#216 opened by memphismc - 3
Twitch copyright strike muted audio with this track
#215 opened by mcdodge34 - 1
Asking permission for including mod in modpack.
#214 opened by Nitin-Kamal - 1
[Feature Request] Add possibility to change chance of sound spawn
#213 opened by MaverXka - 2
All sounds except for the mods ones are turned off after playing for 5 minutes
#212 opened by Morgan51445 - 1
Crash on 1.20.1
#211 opened by MoonstruckDev - 3
terralith biomes
#210 opened by Thefatsparrow - 2
Biomes and dimensions settings are obsolete
#209 opened by 0Navis0