Issues
- 5
No animation with Bendy-lib
#364 opened by Stiles52 - 1
game crashed with vivecraft on 1.21
#363 opened by Fury94-Echo - 1
1.19.2 building chunk mesh crash
#362 opened by ink717 - 2
Crash on clicking Embeddium's config button in Neo's config UI
#361 opened by antiphysika - 1
Minecraft crashes at start while using Embeddium 1.21 for neoforge
#360 opened by SkullzikArbuz - 1
Embeddium fails to load with the latest version of Iris from Discord on 1.20.1 Forge
#359 opened by AwesomeSavage - 3
Embeddium now crashes when loading a new world chunk.
#358 opened by vinnyg0621 - 3
Support for Iris on NeoForge 1.21
#357 opened by VOLKOUL - 1
Embeddium now crashes when on dedicated server.
#356 opened by Rushmead - 2
Trojan
#355 opened by CJRemix98 - 4
[1.18] Embeddium incompatible with multiple tintindex biome color handlers
#354 opened by emoticone11 - 14
What the hell is MixinTaintDetector?
#353 opened by Tslat - 2
Please consider compatibility with model resource packages
#351 opened by Xiwang-99 - 1
crash embeddium-0.3.16+mc1.20.1-all
#348 opened by NotSakura1 - 3
Use No Error Context turns itself off upon restart
#347 opened by Barerock - 1
Fabric 1.21
#346 opened by volatileFeline - 2
Java v17 not working
#344 opened by SilenceRK - 3
Crash with Prism Launcher 1.20.1
#343 opened by SilenceRK - 2
Explanation of the world not loading error
#342 opened by ChumbleDev - 2
World not loading
#339 opened by ChumbleDev - 1
[1.21] Crash on world load when the world has spawnChunkRadius set to zero
#338 opened by Tux-Prowess - 2
Crashing while open Video Settings (mouseClicked event handler)
#337 opened by Confiac1563 - 4
Water cauldrons do not show water, but other liquids work fine
#336 opened by vinnyg0621 - 2
Game black screens when I go to The End (Distant Horizons incompatibility?)
#335 opened by Deepfriedyag - 3
MixinTaintDetector crashes game on launch
#334 opened by ModernGamingWorld - 3
A very weird crash, not sure if Embeddium is the reason but it would be my guess
#333 opened by Aabyiswack - 2
Allow mods to hook into the frustum update condition
#331 opened by forkiesassds - 2
Allow mods to disable block face culling or to make it ineffective at will
#330 opened by forkiesassds - 1
The problem of entity mappings
#326 opened by DocktorWindows - 1
Bliss shaders support
#325 opened by GitCodMaster - 6
Exception Access Violation on only one forge profile
#324 opened by Barerock - 4
Group Embeddium Stubs for ModMenu
#323 opened by CompeyDev - 4
Incorrect block outlines
#322 opened by xbxbxb123 - 9
conflicts with the bendy-lib library
#321 opened by deadrabbit12 - 1
[Backport request] 0.3.20 version for 1.20.4
#320 opened by Anonyku05 - 3
Is there no fabric version of embeddium 1.0?
#319 opened by BlackRiceXY - 6
Wings Reborn bug
#318 opened by ventibrot - 1
Sodium version 1.5.8 to 1.5.10
#317 opened by Grass69z - 2
Industrial Revolution liquids don't render with embeddium
#316 opened by NolanHewitt - 2
Partially transparent blocks render differently than vanilla
#314 opened by ValueBackingDown - 2
The mod stopped working with Valkyrien Skies
#313 opened by X0GEM - 7
Change Sodium stub version to 0.5.9+
#312 opened by XueLiMC - 2
Embeddium crash With Axiom
#311 opened by Dokman - 1
Render thread crash (NeoForge / Connector)
#310 opened by oof100200 - 1
API for accessing chunk rendering
#309 opened by Takkkom - 6
FRAPI item models are not detected by texture animation optimization
#308 opened by YuJianghan - 2
Conflict with Axiom (Forge w/ Sinytra/Connector)
#306 opened by Tslat - 4
Old sprite is displayed for first frame where animated texture becomes visible
#305 opened by Sinsei33 - 0
Add compatibility with valkyrien skies mod plz!!!
#304 opened by MeditatorLogic - 1
Snapshot update
#303 opened by ModxVoldHunter