Issues
- 1
crash when in autoswitch config menu
#800 opened by lordi-erez - 7
Epic Fight Mod difficulties with multiplayer
#799 opened by Gigarus - 16
Epic Fight Mod (epicfight) has failed to load correctly
#798 opened by KYSCollision - 1
Mod Support Request: Mana and Artifice
#797 opened by SerNurp - 0
Getting two stances with Armor on
#795 opened by ignistrix - 0
(Suggestion) Adding slightly more AoE to dual daggers and something about single dagger
#794 opened by KamiSami - 1
Is it possible to make a backported version of the mod for 1.7.10?
#793 opened by TheKaratCake - 0
Griefer armor texture bug?
#792 opened by Horidion - 5
Can you backport the new config files (.toml) to 1.12.2 please ?
#791 opened by TurkishAhmet4545 - 8
[Enhancement] I found that the Dark Souls mod using your code implements some functions that epic fight should have. So I gave some suggestions, please check
#790 opened by wushen233 - 0
World doesn't load after installing this mod
#789 opened by Catomax262 - 8
EFA Resource Pack Katana Animation
#788 opened by BwastWoff - 1
Losing items on selected hotbar when Changing dodge skills
#787 opened by Extarkel009 - 4
Game crashes when rendering an armored skeleton with Pupil mod installed
#786 opened by RisingInIris2017 - 0
Compatibility with Mine and Slash, life bar and level in mobs does not appear
#785 opened by dylan-jara - 1
vanilla "full charge" conditions causes incompatibility with other mods
#784 opened by Himynameissomeone - 1
After switching to the third person, the frame rate becomes lower. The original version does not have this problem
#783 opened by wushen233 - 13
I found a mod similar to your mod, including animation.
#782 opened by wushen233 - 1
How to add a new model to katane through custommodeldata?
#781 opened by yeyaodada - 4
`deferredProviders` cause huge memory usage
#780 opened by Wireless4024 - 1
can't roll sideways
#779 opened by megagnarxd - 9
[Forge 1.17.1 - v17.0.3] epicfight.toml gets wiped every time the game initializes the mod
#778 opened by r4ven1245 - 1
Lichtenauer UI bug
#777 opened by Daderic - 2
Crash on startup
#776 opened by TheSexyYeti - 4
Dual daggers skill almost useless- possible tweak?
#775 opened by Himynameissomeone - 2
Broken datapack
#774 opened by aaronhowser1 - 6
dodge is broken
#773 opened by MiyazakiTakumi11 - 3
[COMPATIBILITY] Curios are Incompatible
#772 opened by Omegaman87272 - 1
5.1.0+ World Load Error (still happening?)
#771 opened by BwastWoff - 2
Skin Rotation Glitch [1.16.5]
#770 opened by MichaelJackson23 - 1
Crash while editing auto-switch items
#769 opened by skel39eek66 - 2
Innate modded weapon attributes missing when entering fight mode
#768 opened by Himynameissomeone - 0
Innate modded weapon attributes absent when using fight mode
#767 opened by Himynameissomeone - 1
Can I modify the model of the weapon, especially the Taichi. Can the current texture pack system be modified?
#766 opened by wushen233 - 1
Possible issue with Lichtenauer skill.
#765 opened by Daderic - 2
World not loading
#764 opened by MonolitusS - 2
Compatability request: allow for Regenration animation to play while in combat mode when triggured
#763 opened by Shibva - 1
Game crash when set auto switch
#762 opened by ColaLiao - 0
SPECIAL ATTACK NOT WORKING IN 1.16.5
#761 opened by dinogutt - 8
ERROR Entity Configure 1.16.5
#760 opened by WerelWolf - 9
Game crashes when I open it, and it displays "Epic Fight Mod has failed to load correctly. com.electronwill.nightconfig.core.io.ParsingException: Not enough data available."
#759 opened by ItsFireStorm - 0
Special attack in survival mode is not working and it is having strange animation on sleeping.
#758 opened by InsaneKart - 1
[1.16.5] Skill system bug; setting skill in the menu while holding an item will delete it
#757 opened by Shibva - 1
Are skills suppose to disappear after you die?
#756 opened by megagnarxd - 2
how would i go about making a glove-like item that is compatible with epic fight?
#755 opened by ScavengingSquid - 0
[Suggestion] List of weapon archetypes without suitable animation sets yet, and suggested workaround for unique weapons
#754 opened by Reshirou - 1
5.1.0+ World Load Error
#753 opened by BwastWoff - 6
[FEATURE] Increased compat so other mods can view DefinedWeaponTypes.TYPES
#752 opened by pitbox46 - 25
5.1.0+ World Load Error
#751 opened by BwastWoff - 0
[Query/s] 1.Will you be adding new mobs for the mod 2.Can you upgrade other mobs so that they fit more to the feel of your mod
#750 opened by Aronforester