Issues
- 0
Rot tooltip becomes inaccurate over time when cold chest is open
#1 opened by Stormwind99 - 1
[Compatability] Compatability with Cooking For Blockheads
#2 opened by Morpheus1101 - 0
NullPointerException in ConfigHandler.init() when another mod removes vanilla items.
#3 opened by Stormwind99 - 5
Client Code Crashes Dedicated Server
#4 opened by naqaden - 1
Configure other containers (including other mods) as cold chests
#5 opened by Stormwind99 - 0
Server Crash When Rotting to Null
#6 opened by naqaden - 6
Improve stacking
#11 opened by za3k - 1
Game crashes with Thaumcraft and Abyssalcraft
#12 opened by Mike-U5 - 1
Clean up code mess created during move to Capabilities system in 2.0.0
#14 opened by Stormwind99 - 0
Crafted items have incorrect rot properties until moved
#7 opened by Stormwind99 - 0
Tooltip sync issues in client/server
#8 opened by Stormwind99 - 4
Conflict with some mods on server and client
#9 opened by cofinman - 2
Conflict with PrimalCore
#16 opened by kevin60667 - 1
Add "cold" or "frozen" to rot tooltip if rottable item is in esky or freezer
#15 opened by Stormwind99 - 2
java.lang.NoClassDefFoundError: gnu/trove/map/TIntObjectMap under Forge 2729
#17 opened by Stormwind99 - 3
Configuring mobs/entities with inventory space to preserve food
#18 opened by WrongWeekend - 0
Suggestion: Dehydrator, Rehydrator
#19 opened by WACriminalG2 - 4
NBT-specific rot IDs
#20 opened by WACriminalG2 - 3
Foods rot instantly if doDaylightCycle is false
#21 opened by esotericist - 2
'Storage item' support aka melon support
#22 opened by esotericist - 4
Request: Feature documentation in config file and wiki
#23 opened by esotericist - 2
Config file has unexpected priorities
#24 opened by esotericist - 4
Crash on initialization with Food Funk
#25 opened by WACriminalG2 - 3
Crash when players join server.
#30 opened by knoxhack - 1
Stacking feature does nothing
#27 opened by Efimero - 1
Non-modern cold containers
#28 opened by Stormwind99 - 1
Plantable food can be refreshed by planting the item then re-harvesting
#29 opened by Stormwind99 - 0
Compatibility with Nutrition mod
#31 opened by XvBUSHvX - 2
Crash via java.util.ConcurrentModificationException
#32 opened by njtxus - 3
Compatibility with JEI - food ItemStacks rot in JEI display
#33 opened by Stormwind99 - 0
Rot times expressed in smaller-than-day increments
#34 opened by Stormwind99 - 2
version 4.0.5+ startup crash with applecore
#35 opened by Bucky420 - 2
Abstract decay to use on non-food items
#36 opened by WACriminalG2 - 2
startup crash with applecore
#37 opened by Bucky420 - 0
crops not rotting before harvesting anymore
#38 opened by burah - 2
Crashes with botania
#39 opened by Novotisy - 1
Compatibility with IndustrialCraft & GregTech
#40 opened by Keetarin