Issues
- 0
Mining level is not treated correctly
#553 opened by SigmundGranaas - 0
Tweak weight of some materials to create more predictable attack speed reductions
#552 opened by SigmundGranaas - 2
Look into odd behaviour of vein mining.
#551 opened by SigmundGranaas - 0
Organize schematic addition packs by function
#550 opened by SigmundGranaas - 0
Some parts like pommels can dupe schematics in assembly table
#549 opened by SigmundGranaas - 0
Guidebook updates
#548 opened by SigmundGranaas - 0
Create a service layer to access core registries
#545 opened by SigmundGranaas - 3
latest release forgero-fabric-0.10.8+1.19.2 Startup crash on large modpack - likely mod interaction issue low priority
#544 opened by ArmouredDrood - 5
Conditions do not appear to apply to parts made from schematics and vice versa
#543 opened by UnusedCactus - 5
Make overrides possible in compat files instead of vanilla ones
#542 opened by JorisDeBeer - 2
Binding reinforcement doesnt work properly
#539 opened by JorisDeBeer - 1
Adding ARRP manually can cause recipe issues
#538 opened by SigmundGranaas - 8
Gems on fabric can't be utilized (0.10.7 BETA)
#537 opened by AverageCodeEnjoyer2004 - 3
Create a new building to showcase different tools and weapons that can be made
#535 opened by SigmundGranaas - 1
Upgrade composite model selectors have to specify a template
#529 opened by SigmundGranaas - 0
Support tag mappings in resource files
#528 opened by SigmundGranaas - 1
Crafting recipes are broken
#527 opened by SigmundGranaas - 1
Balancing feedback
#524 opened by JorisDeBeer - 0
New patchouli page for features
#523 opened by SigmundGranaas - 1
Some material upgrade models does not apply correctly
#521 opened by SigmundGranaas - 1
Inconsistent mining speed for pattern mining
#520 opened by SigmundGranaas - 2
Silver textures seem to be broken.
#519 opened by ambientNexus - 1
Add colored stats for comparing parts to their original versions
#517 opened by SigmundGranaas - 0
Fix patchouli missing recipes
#513 opened by SigmundGranaas - 0
Gametests for gem crafting
#512 opened by SigmundGranaas - 10
cannot join my server due to mismatched mods, everythings the same, but it claims to not find it on the server.
#511 opened by netcore10 - 1
Mastercrafted variants need slightly different textures to vanilla counterparts
#510 opened by JorisDeBeer - 0
Give patchouli book when entering game
#505 opened by SigmundGranaas - 0
Add option to see rarity in tooltip
#502 opened by SigmundGranaas - 0
New weight attribute
#500 opened by SigmundGranaas - 4
Forgero 0.10.8
#499 opened by SigmundGranaas - 0
Support for variants stick stuff
#497 opened by SigmundGranaas - 0
Fix tags converter using wrong item host reference
#496 opened by SigmundGranaas - 0
Add stick as a simple handle
#495 opened by SigmundGranaas - 5
1.19.2 client crash
#488 opened by netcore10 - 1
Add `.editorconfig` to apply style guide for all IDEs
#485 opened by Steveplays28 - 0
Add several new options to `customResource` field in the data system
#483 opened by SigmundGranaas - 0
Migrate the loot injection system to a data-first format.
#482 opened by SigmundGranaas - 0
Rewrite attribute application logic in composites and constructs
#481 opened by SigmundGranaas - 5
[Crash] Multi Mod Conflict?
#479 opened by greensad - 4
Clean up branches
#475 opened by Steveplays28 - 0
Material balancing and restructuring
#473 opened by SigmundGranaas - 0
Support for custom model states
#471 opened by SigmundGranaas - 1
Sword parry mod compatibility
#470 opened by SigmundGranaas - 1
Look into machete Gradle plugin
#469 opened by SigmundGranaas - 0
Possibility to embed enchantements into `customData` field
#466 opened by SigmundGranaas - 1
Stone heart gem needs a specific tag to target all relevant blocks in the nether
#465 opened by SigmundGranaas - 0
Apply correct model context to composite models
#464 opened by SigmundGranaas - 9
[Compat] With Simply swords
#462 opened by DanMeadWasTaken - 3
Gem placement/texture feedback
#461 opened by JorisDeBeer