Issues
- 1
Re: CT implimentation Improvment: questions
#329 opened by Shibva - 3
(Qol/Suggestion) Waste decay, slower automatic rad cleanup, variants of Baleonite
#328 opened by xenoulexi - 2
All existing chemplant templates are changed to chem.BAD_RECIPE after 2.0.1 update
#327 opened by Xreturns - 1
QoL: improved config changes
#325 opened by Shibva - 3
Crash server when join
#324 opened by mohamedcraft - 1
(QoL/Bug) Can we please do something about snow...
#321 opened by xenoulexi - 16
Bug: potential issue with pink tree generation
#319 opened by Xreturns - 2
Bug: Bedrock Ore not working properly
#318 opened by xenoulexi - 1
QoL: Bedrock Ore Finder
#317 opened by xenoulexi - 5
Crash Caused By Decaying Waste Leaves
#315 opened by GenericBrandName - 4
Excavator Bugs: Bedrock Ore and Item Output Behavior with belt ejectors
#314 opened by Shibva - 0
How about making mobs die in a different way when attacked with bg3 energy mod instead of the potion effect?
#312 opened by username1234567890f - 8
Server crashes when trying to load in even after downloading patch
#311 opened by valina354 - 2
RE: XP Drop when it shoudn't due to Exploit II; Meteorites
#310 opened by Shibva - 14
Missing textures and Bedrock Ore descriptions returning nothing despite data being present (Lang error fixed but details are not)
#309 opened by Shibva - 3
(Bug) Conveyor Inserter and Ejectors
#307 opened by abysschroma - 3
Fresh Server install [Crash on startup] (No other mods, just NTM 2.0.0) [Duplicate]
#306 opened by Consumedgrub2 - 2
Industrial Generator power outputting area beyond confusing.
#305 opened by SlimeyIceCream - 2
Lava temperautre description
#304 opened by abysschroma - 0
Excavator GUI is a missing texture
#303 opened by CapitalismWouldveWorked - 0
Suggestion: Polarized RBMK Column
#302 opened by xenoulexi - 1
Some QoL Suggestions
#301 opened by xenoulexi - 5
Server Error When Running V2.0.0
#300 opened by LukeMedia - 1
Minor: Tompsom SMG model needs replacement
#299 opened by Shibva - 2
Mining Laser destroys itself somehow
#298 opened by Ethanedc - 1
Please add a suicide vest
#297 opened - 1
siren bug
#296 opened by abysschroma - 1
(suggestion) JEI tab for machine upgrades
#293 opened by abysschroma - 1
can you make the radiation clouds non-luminant
#291 opened by abysschroma - 2
(suggestion) automated stamp shaper
#290 opened by abysschroma - 2
(corrected) suggestion rad seal checker
#289 opened by abysschroma - 2
[Render Bug] Power armor energy HUD does not render when using third-party Heath UI
#288 opened by Shibva - 3
QoL bugfix: Change default bedrock ore list for overworls into whitelist only by default
#286 opened by Shibva - 0
(suggestion) control rods for all types of columns / custom control rods
#285 opened by abysschroma - 2
(suggestion) rbmk fuel rod outgoing flux
#284 opened by abysschroma - 2
Crafttweaker, assembler unable to utilize oredictionary
#283 opened by Shibva - 3
some of doors should be made back manually controllable again
#282 opened by abysschroma - 1
Bug: Game crashes when trying to insert fluid into a tank with gregtech pipes
#281 opened by Vidarin - 1
Suggestion: Redcoil generator/decharger
#280 opened by xenoulexi - 1
Glyphid Spawner OOB Excepttion causes a crash
#279 opened by Joey-Destroyah - 1
(Compat) Infinite power exploit with Mekanism
#278 opened by abysschroma - 2
suggestion rad pocket detector
#277 opened by abysschroma - 3
He to RF Converters eating up power forever
#276 opened by Hat-Master - 6
Incompatibility problem with crude oil and galacticraft
#275 opened by Ethanedc - 1
Please add a way to increase turret range in hbm
#274 opened by BrianOrdonez - 2
[JEI/CraftTweaker] GUI and other renders break when viewing a "I am Error" template
#273 opened by Shibva - 4
Improper handling of ore XP drops created infinite XP exploit
#272 opened by Shibva - 6
Bug: RAD overdose kill method bypasses Ghostly Shape from Corail Tombstone
#271 opened by Shibva - 1
- 1
something might be wrong with FELCrystal and this sometimes crashes the game
#269 opened by NEFirefox