Issues
- 0
Slime
#886 opened by fassdragon2 - 4
Crash with rendering a problematic frame (EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000001d400affd5b, pid=1340, tid=14032)
#884 opened by Type-32 - 2
BSL sun path rotation rotates on wrong axis
#883 opened by BluSkyu - 1
Shaders obtions ?
#882 opened by dubalot - 1
no shader setttings
#881 opened by ITSLOCKED - 1
Iris shaders crashes the game only on version 1.1.2
#877 opened by EpicDrag0n - 1
Incompatibility with Light Overlay and BSL shaders
#876 opened by alexnode - 2
JVM hard crash on world load "EXCEPTION_ACCESS_VIOLATION (0xc0000005)"
#874 opened by Project579 - 4
Missing Textures on Mod "Industrial Revolution"
#873 opened by Lemmskii - 4
Iris uses a Redirect to sort the entity list during rendering when a ModifyVariable would work, increasing the likelihood of mod conflicts
#870 opened by AlphaMode - 2
Shaderpacks that do not provide their own skies break in Iris for 1.17
#867 opened by Endstarky - 0
gameMode uniform addition
#866 opened by IMS212 - 1
KUDA Shaders Block Break Texture Broken
#865 opened by Jfamig - 1
Zoom feature like optifine
#864 opened by Xiarno - 1
Please make it for older version compatible
#863 opened by Minecodes - 1
Brixel texturepack looks 2d
#862 opened by sid314 - 5
If graphics are set to Fabulous when shaders are disabled, enabling and then disabling shaders resets graphics option to Fancy
#860 opened by CalXee - 1
End portal blocks are rendered all the way down with shaders
#859 opened by CalXee - 3
weird overlay thingy
#858 opened - 2
Iris breaks on the main menu with Bedrockify after NotEnoughCrashes catches a "fatal" error
#857 opened by AlisterGontineac - 3
Chocapic13's shaders doesn't work
#855 opened by veerail - 7
Vanilla-Like Settings GUI
#854 opened by milkev - 1
The "custom textures" feature in shaders.properties is not supported
#853 opened by coderbot16 - 3
Max Shadow Distance resetting on each boot
#852 opened by Apprisco - 5
Holes in Blocks or complete chunks are invisible
#851 opened by SirPytan - 10
Block Animation Culling does not correctly work with Patrix Resourcepack
#850 opened by SirPytan - 4
Crashing while joining Multiplayer Server
#848 opened by tinywifi - 4
Include a version with FREX Flawless frames api
#847 opened by galaxyentity904 - 2
[Complementary Shaders] Copper is very bright regardless of ambient lighting
#846 opened by RocketBun-OG - 1
Flat strips of texture around trees and foliage
#845 opened by Oakstar519 - 7
Oak stairs are emissive when using SEUS PTGI HRR
#844 opened by Draconizations - 2
Text on signs is not visible using Silders Vibrant Shaders v1.281 Extreme-VL
#843 opened by natereprogle - 3
Text on signs is not visible using Silders Vibrant Shaders v1.281 Extreme-VL
#842 opened by natereprogle - 1
Iris installer wont start
#841 opened by Karmorak - 0
[Immersive Portals] Pipeline debug messages don't work with multiple pipelines active
#837 opened by coderbot16 - 0
[Possible enhancement] Set mc_entity for falling blocks/other “block rendering” entities
#836 opened by IMS212 - 1
Pipeline error.
#835 opened by Hugelham - 0
When switching to a pack that allows you to change the shadow distance, the overriden value from the previous pack isn't swapped out.
#834 opened by coderbot16 - 5
Support for VanillaBean shaders
#832 opened by ruvaldak - 1
Iris should a workaround for when OptiFine has set the maxFps to zero in options.txt
#831 opened by coderbot16 - 0
Lines are drawn before translucent blocks
#830 opened by coderbot16 - 1
Max Shadow Distance is not available in the Sodium settings menu, and isn't greyed out at all when it can't be changed.
#829 opened by coderbot16 - 1
The item entities are holding flashes red with the entity when shaders are enabled
#828 opened by coderbot16 - 1
Everytime i try to open minecraft it crashes only happens when using iris
#827 opened by nrfarious1 - 0
[Immersive Portals] Iris should integrate its Advanced Frustum Culling more closely with Immersive Portal's existing clipping planes
#826 opened by coderbot16 - 0
Setting ambientOcclusionLevel to zero should disable computation of AO
#824 opened by coderbot16 - 7
I need this without sodium or a version that supports FREX Flawless Frames API
#822 opened by CatMaster8232 - 1
Chunk borders now fade in
#820 opened by CalXee - 7
[1.17, 1.1.2] Block outlines and transparent parts of entities on Sildur's Vibrant Shaders 1.281 - 1.283 are very colorful
#819 opened by coderbot16 - 8
sodium
#818 opened by fassdragon2