Issues
- 0
Landing particles are MISSINGNO
#34 opened by Micalobia - 2
PartRemoval.DROP_ITEMS throws about a missing loot parameter
#35 opened by Juuxel - 5
Concurrency issue with caching in PartContainer
#37 opened by Kneelawk - 0
`AbstractPart#getPickStack` with provided BlockHitResult
#42 opened by Technici4n - 0
Custom render backend mods don't support `WorldRenderer` mixins
#43 opened by Kneelawk - 5
Missing translation for block.libmultipart.container
#46 opened by Qendolin - 5
`MultipartBlock.getCollisionShape` affected by same concurrency issue as in #37
#48 opened by Kneelawk - 1
Mixin incompatibility with MoreCulling
#50 opened by Juuxel - 2
Create Schematic Crash
#52 opened by ardissaps - 1
Client-side `onAdded` called twice when loading world
#55 opened by Kneelawk - 0
Client-side parts no-longer receive packets when placed
#56 opened by Kneelawk - 9
`/setblock` never calls `onRemoved` on removed parts
#57 opened by Kneelawk - 1
Calling `readNbt` on an existing MultipartBlockEntity never initializes read parts
#58 opened by Kneelawk - 0
[Feature] Pre- & Post- Transformation Methods
#59 opened by Kneelawk - 0
`REMOVED` Event Should Be Fired For Only BlockState Removals
#60 opened by Kneelawk - 0
`CHUNK_UNLOAD` event is never fired
#61 opened by Kneelawk - 0
Client-Side `onRemove` Only Called If Other Parts Present in Same Blockspace
#64 opened by Kneelawk - 1
Server-Side Error When Breaking an Instant-Break Part in Survival Mode with Another Part in Same Blockspace
#65 opened by Kneelawk - 2
Does not work with MineGate
#68 opened by inhalebees - 2
1.21?
#69 opened by gkgoat1 - 2
Multipart's don't have the correct breaking and broken particles.
#1 opened by AlexIIL - 0
Client mixins should be specified as client-only, rather than always
#2 opened by AlexIIL - 0
Multipart's don't check for nearby entities when adding parts
#3 opened by AlexIIL - 1
Add a tag system for PartDefinition
#5 opened by AlexIIL - 2
Add a static convenience method PartDefinition.add(PartDefinition)
#6 opened by natanfudge - 5
1.15 support
#7 opened by natanfudge - 2
MultipartUtil.get() overload with IWorld
#8 opened by Juuxel - 5
A critical error occurrednet.fabricmc.loader.discovery.ModResolutionException: Could not find required mod: libmultipart requires {libblockattributes_core @ [>=0.6.3]}
#9 opened by gamingoninsulin - 1
Null pointer on MultipartUtil.turnIntoMultipart
#10 opened by Stuff-Stuffs - 3
Error on multipart break
#11 opened by Stuff-Stuffs - 3
Multiparts loaded from structure blocks don't send their data to the client
#12 opened by LemmaEOF - 2
Mod compatibility Issue: Baritone
#13 opened by Mhowser - 4
- 2
Allow the ignorance of entities in turnIntoMultipart
#15 opened by 0blu - 1
Custom parts cannot change their own mining rate.
#16 opened by AlexIIL - 1
Multiparts cannot change whether a tool is effective on them or not.
#17 opened by AlexIIL - 2
Multiparts cannot use loot table like logic in `AbstractPart.addDrops()`
#18 opened by AlexIIL - 1
Fences do not allow leashing mobs
#19 opened by Naofal-Helal - 1
Parts always play stone sounds when the player mines them
#20 opened by Juuxel - 1
microblock crash/invisible
#21 opened by Skywrath-Mage - 1
Update to 1.16.3
#22 opened by AlexIIL - 4
Port for 1.17
#23 opened by lucsoft - 1
Bad mixin
#25 opened by AlexIIL - 2
can not join on my server with newest version 0.4.7
#26 opened by MSandro - 2
Crash with Vanilla Hammers
#27 opened by shadowfacts - 3
Can't join server Please Help Me
#28 opened by LuigiMarioIsGreat - 2
Singleplayer server (java.lang.IllegalStateException: [LibMultiPart] We've gotten out of sync! )
#29 opened by Cheeseborgers - 0
Sprinting particles are always missing textures
#30 opened by Juuxel - 0
PartLootParams.PART_TYPE isn't registered
#31 opened by Juuxel - 1
Overlay parameter in PartRenderer.render is called breakProgress
#32 opened by Juuxel