Issues
- 4
[Suggestion] Craft could take forge plankWood dictionnary
#825 opened by Sablam - 2
[BUG] Hitboxes force spectator-mode players to float up to the top of the box as if they were standing on it.
#826 opened by boot2big - 2
[BUG, but minor] Gear ratios will end with a comma... despite there being no more gears.
#827 opened by boot2big - 6
[BUG?] Reverse gears no longer seem to work with boat propellers
#828 opened by boot2big - 5
hookup_connected animation specificity
#829 opened by DrprofLuigi - 1
[Feature] Steve scaling set in the vehicle JSON
#830 opened by fsendventd - 1
Models in Crafting benches seem to have inverted normals
#831 opened by DrprofLuigi - 1
Connections with parts glitch out
#832 opened by DrprofLuigi - 3
how to disable a car explosion?
#833 opened by xiyla2008 - 1
[Suggestion] State-based dismount position
#834 opened by Ilya-torshov - 1
gear_moving variable works reversed from how it should be
#835 opened by fsendventd - 2
AdamRK Revolver Speedloader Menu Crash
#836 opened by 7FeetUnder - 5
[BUG] Engines that are sub-parts of parts aren't startable or interactable
#837 opened by boot2big - 1
[ENHANCEMENT] Definable part weight?
#838 opened by boot2big - 2
[Bug] MTS entities don't interact with LT Entity hitboxes
#839 opened by TheCactus27 - 2
[ENHANCEMENT] DevMode confirmation dialogue
#840 opened by boot2big - 1
[Feature] Configurable flap rotation speed and flap notches
#841 opened by fsendventd - 2
Confirm button when exporting packs
#842 opened by HashimIsaPotato - 1
[PR Idea] Different interpolation types for animation
#843 opened by RishiMenon2004 - 2
[ENHANCEMENT] Part hitboxes crash the part instead of the car?
#844 opened by boot2big - 1
boat throlle
#845 opened by Basgamer999 - 2
Allow animation variables to have numbers at the end
#846 opened by Ooferine - 1
[BUG] Trailer connections don't allow you to disconnect a vehicle/trailer if said connection is on a part.
#849 opened by boot2big - 6
Newest version of Forge is missing Java Games Input libraries
#850 opened by XavierErrorLog - 3
Problem with vehicle lights
#851 opened by GodARG78 - 7
[ENHANCEMENT] Some gun changes
#853 opened by Ilya-torshov - 1
[BUG?] Engine hours aren't affected by RPM if engine isn't running?
#852 opened by boot2big - 2
[ENHANCEMENT] Configurable reverse for aircraft engines?
#855 opened by fsendventd - 1
custom variable that always 1
#856 opened by Naxgeneral - 2
Duplication of vehicles upon being picked up , if hit multiple times during lag spikes
#857 opened by mic2139 - 1
[bug] animation variable "cycle_XXX_YYY" appears not to work
#858 opened by BlazeWolf1122 - 1
[BUG?] Extended donuts/excessive turning causes some kind of desync or something
#859 opened by boot2big - 14
[BUG] Drifting weirdly enough will slingshot car backwards
#860 opened by boot2big - 10
[QUESTION/ENHANCEMENT] Tire drift-skidding particle animation?
#861 opened by boot2big - 1
[enhancement] ability to scale images to prevent weird stretching
#863 opened by BlazeWolf1122 - 1
[ENHANCEMENT] Ground device rain affected-ness variable?
#862 opened by boot2big - 10
[ENHANCEMENT] (BB?) Make the OBD 3.0 actually an OBD
#864 opened by boot2big - 1
I cannot drive
#870 opened by TigerGMZ - 1
[ENHANCEMENT] Make ground_onground animation actually detect when the wheel is on the ground
#871 opened by fsendventd - 3
[ENHANCEMENT] Shift straight to neutral using MOD + SHIFTUP/DOWN (depending on if engine is in reverse or forward)
#865 opened by boot2big - 20
[BUG] Strange Idle RPM behavior
#866 opened by boot2big - 1
[Requested Adaptation] Make "activeAnimations" be able to disable wheel ground collision
#867 opened by LauraDarkez - 8
[PACKARD] Scout and Trimotor have rogue skins
#868 opened by boot2big - 4
[BUG?] Instruments panel occasionally opens for other players when opened.
#869 opened by boot2big - 7
car refueling fees
#872 opened by 77RaZe77 - 3
[BUG] Xbox One Controller not being detected.
#873 opened by deSuperNoodle - 1
Allow Left/Right Triggers on Xbox Controller to be used as Throttle
#874 opened by deSuperNoodle - 1
[ENHANCEMENT/TWEAK] Right click on pump then vehicle instead of relying on proximity?
#875 opened by boot2big - 1
Armour values for door hitboxes
#876 opened by mic2139 - 1
[ENHANCEMENT] Make instrument textures emissive when the right settings are enabled
#877 opened by NightScale5755