Issues
- 3
Ford Tri-Motor
#87 opened by samuel200526 - 1
Parts with windows
#86 opened by TheCactus27 - 1
[BUG] Sign resets on water touch
#88 opened by Tim3Game - 2
OCP phone booth bugs
#89 opened by obsidian29 - 1
[Feature] Item loading/Unloading using a forklift.
#101 opened by TheCactus27 - 3
Transmissions separate from engines
#91 opened by Blue20Boy17 - 1
parts that move back and forth
#90 opened by Blue20Boy17 - 2
Hoods open without engine
#92 opened by Blue20Boy17 - 9
Ground physics bug: vehicle moving despite parking brake being engaged...
#93 opened by SilveradoTDS - 2
Stall sound freezes game
#94 opened by EdusgprNetwork - 24
[MoBends]: OpenGL spam in log.
#95 opened by bhirschel - 2
Reverse controller binding crashes the game
#96 opened by bhirschel - 2
Request: Vehicle parts in NBT
#97 opened by DrprofLuigi - 4
Request: Dual engine setup maybe possible on ground vehicles???
#98 opened by SilveradoTDS - 1
Request: Trailer Physics
#99 opened by Blue20Boy17 - 2
Request: Haul-able Vehicles
#100 opened by Blue20Boy17 - 5
Creatures adopt player pitch and roll angle
#103 opened by bhirschel - 2
Make fuel pump dye-able based on color of fuel.
#104 opened by TheCactus27 - 2
[Suggestion] Snowplow part
#102 opened by TheCactus27 - 3
[Suggestion] APU/GPU for recharging aircraft batteries.
#106 opened by TheCactus27 - 2
[Suggestion] Some crafting materials are returned upon destruction of vehicle.
#107 opened by TheCactus27 - 2
[Suggestion] Scratches and Dents
#108 opened by TheCactus27 - 9
Crash while in Vehicle
#105 opened by voidswrath - 1
[Bug] Driveshaft Variable Speed
#109 opened by DrprofLuigi - 4
Request: Convertible Tops (not as hard as it sounds, I promise)
#110 opened by fsendventd - 9
[Suggestion] Option for engines to use only a specific fuel
#112 opened by Profilename1 - 1
(Request): Jacks and lifts
#111 opened by Blue20Boy17 - 2
Issue: No brake option in analog menu
#113 opened by vauxhallopel - 4
Request: Configurable shift RPM for automatics
#114 opened by fsendventd - 2
Request: Manual mode for automatics
#115 opened by fsendventd - 2
Key not registered in car items
#116 opened by TheOddlySeagull - 13
Secondary choice for car textures
#117 opened by TheOddlySeagull - 2
light subpart not working propally
#118 opened by TheOddlySeagull - 6
Crash while looking through parts
#119 opened by TheRealDadbeard - 1
Wheels don't make screeching sounds when landing.
#120 opened by Ooferine - 1
Request: Propeller pitch rotation variable
#123 opened by fsendventd - 2
Request: Magneto rotation variable
#124 opened by fsendventd - 1
Request: Starter rotation/translation variable
#125 opened by fsendventd - 3
Request: Jet engine related death messages
#126 opened by Ooferine - 1
Making wheels possible to drive in water
#121 opened by TheOddlySeagull - 5
Most vehicles don't drive after last update
#122 opened by 1Pawelgo - 3
Hitbox "overlapping" issues
#130 opened by TheOddlySeagull - 1
Engine rotation variable on parts only links to engine #1 (or #0 if you're speaking in code terms).
#131 opened by fsendventd - 5
[Suggestion] Crate Capacity
#132 opened by DrprofLuigi - 2
[Suggestion] Aircraft related features
#133 opened by Ooferine - 1
Joystick control of guns is buggy.
#134 opened by PDelta41 - 2
non-vanilla ingredients
#135 opened by PDelta41 - 2
Engine rotation variable seems to only rotate at max engine speed.
#127 opened by fsendventd - 1
Click events on parts
#128 opened by TheOddlySeagull - 4
[1.12.2] Ford Tri-Motor propeller not working
#129 opened by specklogan