Issues
- 0
NPE while starting brand new world
#89 opened by kreezxil - 0
[REQUEST] Chat notification Config
#90 opened by TheSexyYeti - 0
Reflect Trait
#41 opened by frodare - 1
Only remove nemeses when they reach level 0
#42 opened by zeriley - 10
Nemesis Weaknesses
#43 opened by frodare - 1
Armorer Trait
#44 opened by frodare - 0
BehaviorUtil
#45 opened by frodare - 1
Trait: Slime Blood
#46 opened by frodare - 4
Body Guards can spawn inside blocks
#47 opened by frodare - 5
Increased and more difficult mob spawns around nemeses
#48 opened by frodare - 6
Traits ... Strengths ... Weaknesses ... Skills ...???
#51 opened by frodare - 1
Meteor Trait
#52 opened by frodare - 0
Body guards no longer flee when their nemesis is slain
#53 opened by frodare - 0
Create a max level config option defaulted to 10
#54 opened by frodare - 0
Body guards shouldn't be able to spawn in air
#55 opened by frodare - 1
Vampire Bats Trait
#56 opened by frodare - 1
Nemesis Strengths
#49 opened by zeriley - 4
Nemesis information discovery
#50 opened by zeriley - 0
Guards don't flee when Nemesis is reaped do to no near by players
#57 opened by frodare - 1
Guards don't lose attack target when nemesis is killed
#58 opened by frodare - 0
Unread Discovery Book Issues
#59 opened by frodare - 0
Show Spawned indicator on the GUI
#60 opened by frodare - 0
Create Discovery types for armor and items
#61 opened by frodare - 1
Add handling for double melee
#62 opened by frodare - 0
After nemesis was kill by non-player damage the guards didn't flee and would not attack
#63 opened by frodare - 0
Create a whitelist config for mod types
#64 opened by frodare - 0
Discoveries disappeared after dying
#65 opened by frodare - 0
Nemeses created from player death should be assigned rule of a random location
#66 opened by frodare - 0
Mobs types can be used for Nemeses on player death even it not in the white list
#67 opened by frodare - 0
When body guards kill a player, the nemesis level is increased and the body guard is not promoted
#68 opened by frodare - 0
Add nicer loot to high level nemeses
#69 opened by frodare - 0
Nemesis drop nice loot even if kill by environment
#70 opened by frodare - 0
Books for Dead Nemeses show "* Invalid Book tag *" when read
#71 opened by frodare - 0
Create Scalable Entities for Default Mobs
#72 opened by frodare - 1
Store the player that created a nemesis by dying
#73 opened by frodare - 1
Add a config option for Nemesis Domain Creation Distance
#74 opened by frodare - 0
Check if nemesis domain is being created underwater and if so reattempt
#75 opened by frodare - 1
Add achievements for Defeating nemeses
#76 opened by frodare - 1
Nemesis Daily Activities
#77 opened by frodare - 5
Combo with Everlasting Abilities
#78 opened by Darkmega18 - 2
Research if there is a way to use custom items without having to build against the other mods
#79 opened by frodare - 8
Improve non-player death of Nemesis
#81 opened by frodare - 12
BUG: Crap ton of health and Nemesis Fall
#80 opened by werff - 9
Quality of Life Suggestion: Intel
#82 opened by Darkmega18 - 1
i got a crash when loading a world
#83 opened by Varg95 - 4
Crash when a nemesis is killed in SMP.
#85 opened by bdevo1896 - 2
Can't access Config
#84 opened by TazerTwo - 4
Crash after Nemesis marched into battle
#86 opened by belathus - 3
Branding Nemesis/Normal (nemesis allowed) mobs?
#87 opened by werff - 4
Attempting to read a nemesis book caused an issue
#88 opened by DatrixTHLK