Recruit Villagers and command them like in M&B Bannerlord!
Features:
- Hireable Villagers with emeralds
- Screens to command and manage your Recruits
- pvp compatibility
- Teams support
- Smart Eating / Healing and Potion using AI
- Best Blocking AI
- Groups to Command a big army at once
- Listening/Ignoring commands to make Town Guards
- Village Spawning
- Disbanding
- Configure everthing you want!
- more comming soon!
Tutorial:
Buy the new Profession Blocks from a Armorer or a Weaponsmith, both need to be level 2.
Place the Profession Block and wait, untill a unemployed Villager, change its Profession to a new Recruit.
To command the Recruits, you need to hire them first:
Right click a Recruit to open the Hiring Screen, if you have enough emeralds in your inventory, you can hire this Recruit.
Hire Screen:
Currently there are 3 types of Recruits
- Recruit
- Bowman
- Recruit-Shieldman
Keybinds:
R - open Command Screen
Crouch-Right-Click to open the recruit inventory
Commads:
- Follow - Recruit will follow you
- Hold here- Recruit will hold the position you are currently on
- Hold Pos - Recruit will hold the position he is currently on
- Back to Pos - Recruit will go back to the position he previous was
- Release - Recruit is free to move anywhere
- Neutral - Recruit attacks all hostile mobs only
- Aggressive - Recruit attacks Players too
- Raid - Recruit attacks all living
- Clear Targets - Stops Attacking the current Target.
Follow:
Hold here:
Back to position:
Release:
Hold your Position:
Ignoring:
Recruits healing / eating:
Recruits using shield:
Recruits using potions:
Groups:
Bowman AI:
Other (configurable):
- Recruits are Spawning instead of Iron Golems
- Pillager can now spawn naturally
- Pillager has now a increased Combat Range
- Pillager can now spawn with Sword and Shield
- Vindicator can now spawn with Sword and Shield
- Monsters and Pillagers can attack each other
- Pillager friendly fire can be turned on/off
- Pillager do Raid naturally
- Quick Start Raid with throwing Ominous-Banner into Fire.
- The amount of Recruits per Player is configurable
- The amount of Recruits per Village-chunk to spawn is configurable
- The amount of XP a Recruit needs for Level-Up is configurable
- The distance at Recruits will start to follow is configurable
Comming soon:
- nomad / horse riding //already in but buggy
- crossbow
- village structures
- biome type skins
- shields up/down command
- hold fire/ fire command (archers use their melee weapon)
Known Bugs:
check out my other mods:
Explore the oceans in your sailable Ships!
Tame Camels and make your own caravans!
Hire Villager Workers and let them farm, mine or even fish for you!