Features:
- Hireable workers with emeralds
- Inventory
- Village spawning
- Configure everthing you want!
- more comming soon!
Tutorial:
Buy the new profession blocks from a Farmer, Fisherman, Mason, Wandering Trader, Shepherd they need to be level 2.
Place the Profession Block and wait, untill a unemployed Villager, change its Profession to a new Worker.
To command the workers, you need to hire them first:
get enough emeralds in your hand and right click the worker.
Make sure they have enough Food in their Inventory.
To make your worker more efficient build him a home where he can sleep, he will regenerate his health and he will also consume less food. To assign the home position, lead him to his home and press the home-button in his inventory.
Currently there are 6 types of workers:
- Miner
- Lumberjack
- Farmer
- Fisherman
- Merchant
- Shepherd
- Chicken Farmer
- Cattle Farmer
- Swineherd
Worker Interaction:
- right-click to make the worker follow you.
- crouch-right-click to open the workers inventory.
Miner Tutorial:
If a miner is following and a Mining Mode is seleceted, you can press the configurable C - key on a Block to start the miningprocess.
The miner has 4 Mining-Modes:
To select a mining mode crouch-right-click the miner to have access to his inventory.
1. Tunnel:
The miner will mine a tunnel with a 1 width and 2 hight, with a given depth up to 16 blocks.
2. 3x3 Tunnel
The miner will mine a tunnel with a 3 width and 3 hight, with a given depth up to 16 blocks, starting from bottom left.
3. 8x8x1 Flat
The miner will mine a flat area with a 8 width and 8 depth and 1 hight, starting from bottom left.
4. 8x8x8 Pit
The miner will mine a pit that is 8 blocks deep with width and depth of 8 blocks, starting from top left. He will also place planks like stairs.
Lumberjack Tutorial:
If a lumberjack is following, you can press the configurable C - key on a block to start the farmingprocess.
The lumberjack will search in a raduis of 10 blocks for possible trees and chop them down.
If there are saplings in his inventory, he will replant the tree.
Farmer Tutorial:
If a farmer is following, you can press the configurable C - Key on a Block to start the farmingprocess.
The farmer will first hoe a field 9x9 with a water block in the center. If seeds (potatoes, carrots, beetroots too) are in his Inventory he will place these seeds into the field.
If a crop in this field is ready he will harvest and place new seeds from his inventory.
Fisherman Tutorial:
If a fisherman is following, you can press the configurable C - Key on a Block to start the fishing process.
The fisherman will search in a radius of 8 blocks, for a water source that is deep enough to fish.
A fisherman can also work from a boat.
Shepherd Tutorial:
If a shepherd is following, you can press the configurable C - Key on a Block to start the farmingprocess.
The shepherd will search in a raduis of 10 blocks from the start position for sheeps and shear them.
If the Shepherd has wheat in his Invenory he will breed the sheeps in his radius.
if there are more sheep than determined in the inventory, he will sloughter sheeps until the correct number.
Chicken Farmer Tutorial:
If a chicken farmer is following, you can press the configurable C - Key on a Block to start the farmingprocess.
The Chicken Farmer will search in a raduis of 10 blocks from the start position for chicken.
If the Chicken Farmer has seeds in his Invenory he will breed the chicken in his radius.
if there are more chicken than determined in the inventory, he will sloughter the chicken until the correct number.
Cattle Farmer Tutorial:
If a Cattle Farmer is following, you can press the configurable C - Key on a Block to start the farmingprocess.
The Cattle Farmer will search in a raduis of 10 blocks from the start position for cows and shear them.
If the Cattle Farmer has wheat in his Invenory he will breed the cows in his radius.
if there are more cows than determined in the inventory, he will sloughter the cows until the correct number.
Swineherd Tutorial:
If a swineherd is following, you can press the configurable C - Key on a Block to start the farmingprocess.
The shepherd will search in a raduis of 10 blocks from the start position for pigs and shear them.
If the swineherd has wheat in his Invenory he will breed the pigs in his radius.
if there are more pigs than determined in the inventory, he will sloughter the pigs until the correct number.
Merchant Tutorial:
As the owner of the Merchant you can create a maximum of 4 offers, that are fully costumizeable.
You have to add supplies in the inventory of the Merchant.
Owner Screen:
Customer Screen:
If you right-click a merchant that is not yours, you will have a look in his trades.
With the "Trade Button", you can trade with goods in the corresponding row.
For example:
If you have the wanted goods in your Inventory and the Merchant has enough goods to sell, you will be able to trade.
By clicking the first "Trade Button" you will receive 4 cooked mutton for one emerald.
Upon a successful trade, the merchant will take one emerald from you and decrease the amount of cooked mutton by 4 in its inventory.
check out my other mods:
Explore the oceans in your sailable ships!
Tame camels and make your own caravans!
Recruit Villagers and command them into war!