Issues
- 9
Fog: off
#262 opened by bailmast - 2
Features list
#263 opened by bailmast - 4
1.16.2?
#264 opened by TikTokdontdie - 0
1.16.2
#266 opened by Tejcina75 - 3
1.16.2? game chrashes trying to use 1.16.1 on 1.16.2
#267 opened by Tejcina75 - 1
Entity shadow is not rendered
#268 opened by vishnu399 - 4
render distance bug
#269 opened by bowlz1 - 4
render distance bug
#270 opened by bowlz1 - 1
Rendered Entity Limit
#271 opened by Siuolplex - 1
There's a shader compatible idea?
#272 opened by Elival - 3
No fps boost
#274 opened by bobsale - 3
Going underwater and then leaving turns parts of my screen black and random blocks start rendering as if they were the water itself (Only on Multidraw)
#275 opened by InfiniteX1 - 3
Fix vanilla fast leaves improper culling
#280 opened by Jetsparrow - 6
Animated fire overlay plays in pause screen
#277 opened by deeprobin - 2
Linux + Sodium + Fabulous = Broken Cloud Rendering
#279 opened by RicochetYT - 15
Sodium crashes in all 1.16(.x) versions with no explanation.
#282 opened by TheoMusicGR - 0
Please Make it for 1.8.9
#283 opened by PegasisDUHHH - 0
Underwater fog improvements
#281 opened by Mstaic - 5
Ender Chest lid having a motion while in the Enderchest GUI. (Video samples of the bug included)
#284 opened by AdelinaM17n - 2
Sodium crashes game on launch
#287 opened by LuigiKraken - 3
Keeps not Launching
#288 opened by joshuanathanjavier - 3
game crash when trying to go in a solo world
#285 opened by aestheticccccc - 1
Crash at game start
#286 opened by ShummyB - 1
is that support 1.16.2?
#290 opened by Mcpe64 - 1
Crash on startup, maybe mod incompatibility
#291 opened by chexo3 - 2
WHen does SOdium 1.16.2 come out?
#292 opened by Shramen-Noodles - 1
Its crash at startup
#294 opened by Feky - 2
Exception Loading Entity NBT Error Spam
#289 opened by Archy-X - 2
Inside part of full block models become dark when ambient occlusion is off
#295 opened by GeForceLegend - 2
Mine In Abyss resource pack strange line rendering issue on dev
#296 opened by khang06 - 2
I launch Minecraft and the crash is instant (even before the start of the game itself)
#298 opened by ZomZommer - 6
Crashed with immersive portals 1.16.1
#299 opened - 3
Primed TNT experiences z-fighting while using the oneshot (GL 3.3) and multidraw (GL 4.3) chunk renderers
#300 opened by bytzo - 5
Game crash when attempting to change video options
#301 opened by lnvaIid - 4
Bright lines at block borders in enclosed spaces
#302 opened by muzikbike - 5
Extra dark diagonal lines at block corners
#303 opened by muzikbike - 1
Decrease the extent of ambient occlusion
#304 opened by muzikbike - 1
Feature: Different projections and higher FOV
#305 opened by laundmo - 5
Incorrect texture rendering
#309 opened by kwvanderlinde - 1
Custom fluid render bug
#310 opened by shiftthedev - 1
Slime blocks are not rendered behind a glass block
#311 opened by tatounee - 1
Are support for later versions of OpenGL planned? (OpenGL 4.5 or 4.6)
#312 opened by CalXee - 1
Version for 1.8 - 1.12.2
#315 opened by PQCraft - 1
Building does not work.
#313 opened by PQCraft - 1
Does not support latest version of Minecraft as stated
#314 opened by PQCraft - 1
big bug
#316 opened by Scretchyy - 1
Decoupling Simulation Distance From Render Distance
#317 opened by Clamibot - 1
Remove Fog Option Request
#319 opened by demonite87x - 4
Loads Texture files at all angles when using Zink OpenGL to Vulkan Driver
#320 opened by thyTwilightGoth - 2
Found conflicting mods
#318 opened by papa3boyz