Issues
- 1
Close button not displaying properly
#1017 opened by efffauw - 4
Sodium greatly degrades performance vs vanilla on Apple silicon
#1018 opened by Nyarumi - 6
Crashing the game with a non-default fullscreen resolution causes the resolution to persist outside of the game.
#1019 opened by BlueManedHawk - 1
world flickering at long distances
#1025 opened by cardcraft - 2
I played 1.18 and these Hapend I had Optifind (OptiFabric)
#1027 opened by Robertpuggle - 2
Vertical fog occlusion
#1020 opened by HyperSoop - 1
Chunk builder option isn't avaliable.
#1021 opened by leoNillont - 0
BiomeColorCache throwing exceptions and preventing certain Biomes from rendering
#1023 opened by Stelk - 18
"Reclaimed X bytes from..." log spam
#1024 opened by MissGamerz - 13
Sodium seems to crash the game when loading with environment variable "mesa_glthread=true"
#1029 opened by moxvallix - 1
Not an issue, but a feature request
#1030 opened by Lucario4LyfeYT - 1
Freeze when using Linux NVIDIA Drivers and bumblebee and primus
#1031 opened by EeveeEuphoria - 31
Weird crash in multiplayer
#1016 opened by Taiyou06 - 5
(1.18) World flickering at world border
#1033 opened by EsserGaming - 0
Blocks Disapearing when a block is placed or entities like piston is moved
#1034 opened by RudraSingh3107 - 7
Performance drop over vanilla renderer when using LambDynamicLights
#1035 opened by AeiouEnigma - 1
1.18.1-rc2 crash on game load
#1036 opened by himynameisubik - 5
sodium 1.18 has bad framerate compared to optifabric 1.18
#1037 opened by vivaan98 - 0
NullPointerException: Cannot invoke "getGraphicsState" because "render" is null
#1038 opened by ChristopherHaws - 3
Game crashes on start with fresh 1.18 install
#1039 opened by djwillcaine - 3
The fps cap unlock is not working
#1040 opened by zooto202 - 5
Game does not load past ~1/8th of the progress bar
#1045 opened by operator571 - 8
1.18.1 support?
#1042 opened by lilnasxlover - 2
altoclef + baritone unoptimized fabric 1.7.0 will crash upon startup
#1043 opened by verifiedi - 5
Lag spikes when placing or breaking blocks
#1044 opened by MyJubJr - 2
A question about something
#1046 opened by guio75t855t - 3
game crash with sodium & iris
#1047 opened by vurrer - 8
invisible chunks flashing when i break/place blocks
#1048 opened by froggytato - 4
End sky texture does not appear during dragon fight
#1051 opened by racknae - 1
Certain textures render dark
#1052 opened by faleksandrowicz - 1
game crashing after x minutes
#1053 opened by snnwer - 1
Incorrect water cull facing
#1054 opened by Bruh-Chan - 5
Cylindrical fog in 1.18 isn't present
#1056 opened by crispyricepc - 2
Portal rendering behind other portal
#1058 opened by olafx - 0
Feature request: name of release artifacts should be tag-based
#1059 opened by danielphan2003 - 1
Rendering issue with Immersive Portals
#1060 opened by Nitjsefnie - 3
Render issues on the high distance from world center
#1061 opened by v1ed - 0
Magma Cube & Blaze Causes Lag
#1062 opened by spxctreofficial - 6
Chunks Load Super Slow On M1 Macs
#1063 opened by rootint - 1
Blocks with animation are not animated (1.18.x/vertex-pulling)
#1064 opened by KingOfTheClouds - 1
Game freezes permanently at random, block outlines randomly glitched and transparent
#1067 opened by BigFatGandalf - 5
Sodium 1.18 dev not works with Iris
#1068 opened by backryun - 2
Anti-Aliasing
#1069 opened by JamiTK - 1
Frequent lag spikes while moving around [Defer chunk updates: off]
#1070 opened by Enchanted-Games - 2
Crash when entering a Nether Portal in a busy-ish area
#1071 opened by rybak - 2
Armour Stand keeps facing South despite being placed from another direction
#1073 opened by Galland780 - 2
{BUG} [Low Priority] Strikethrough Renders over Description Box
#1074 opened by BeansBeefBroccoli - 6
AMD FSR could be added
#1075 opened by Lolothepro - 3
I would like you to at shader support, I know that Iris Shaders, Compatible with sodium works, but i cant change unwanted motion blur, you i would like you to add shader support
#1076 opened by TesterOfDoom - 1
[1.18.x/vertex-pulling branch] Shader compilation fails when joining a world
#1078 opened by Octol1ttle