Issues
- 0
Clear prism in crafting table
#93 opened by Ipsis - 8
Mod Spotlight
#94 opened by ShaCraft - 1
Proxy not relaying redstone status
#97 opened by ShadowDrakken - 2
Support charged creepers
#98 opened by Ipsis - 2
CyberwareZombie not dropping Cyberware-Upgrades in Factory
#99 opened by ChrisCrisis - 1
World corruption with BloodMagic SentinentSpectre
#100 opened by ChrisCrisis - 3
Elder Guardian not recognized as separate mob.
#101 opened by NoxyNixie - 2
LootBag drops dont get picked up
#109 opened by Ipsis - 0
Allow clearing of the mob controller
#102 opened by Ipsis - 0
XP II Upgrade is only giving base amount of XP
#103 opened by Ipsis - 2
Use Forge power API system
#104 opened by Ipsis - 11
Blood Magic integration should output the life essence into the altar directly
#105 opened by NoxyNixie - 8
Blood Magic integration should be more lenient
#106 opened by NoxyNixie - 3
Woot manual - use Guide-API
#107 opened by NoxyNixie - 4
Woot 1.1.0 unable to get mob heads to drop
#108 opened by topher2010 - 2
Mob tag is case sensive in costing from globalSpawnCostList and causes a mismatch
#110 opened by RealGrep - 6
not getting salvage level parts with woot mod(cyberware mod)
#113 opened by DeathOfTime - 0
Fake spawn not using Forge event (doSpecialSpawn)
#114 opened by Ipsis - 1
TOP - display drops and chance
#112 opened by Ipsis - 0
Randomize damage values
#115 opened by Ipsis - 1
Extend mob blacklist to existing factory
#117 opened by Ipsis - 1
Loot tables should ignore damage values on load
#116 opened by Ipsis - 1
Add spawn progress to TOP
#118 opened by Ipsis - 12
Some modded enchanting books do not work in the recipes.
#119 opened by KitKat31337 - 2
java.lang.ArrayIndexOutOfBoundsException: 4 woot-1.10.2-1.2.1
#122 opened by SDUBZ - 2
Some paths will exception when passed to LogHelper->FMLLog
#121 opened by Ipsis - 1
Self Termination
#123 opened by jiuribu - 7
[1.10.2] Bad Looting drop calculation.
#124 opened by AfterRebelion - 4
[1.10.2] Crash on Client Start
#125 opened by YOYOK9 - 7
Hidden simple recipes for upgrades...
#126 opened by darkphan - 5
Some mod drops either not dropping or all the same drop type for an item
#127 opened by DoomSquirter - 9
woot spawner is stopping, 0 rf in spawner (ala TOP)
#128 opened by DoomSquirter - 2
similar to another closed ticket but would like some clarification - mod: cyberware
#129 opened by DoomSquirter - 5
Blood Magic Upgrades? Cant seem to get them to work
#130 opened by BobyTheDragon - 2
Change guide block display
#132 opened by Ipsis - 1
Update docs/wiki for BM support
#131 opened by Ipsis - 0
Add tooltips for the extender and proxy blocks
#133 opened by Ipsis - 1
Make the information presented by the controller block accessible elsewhere on the altar
#134 opened by mahldcat - 0
RF/tick spawn requirement can exceed 32000RF/tick
#135 opened by Ipsis - 4
[1.10.2] Question about Loot Table
#136 opened by ARatfat - 1
Blacklist Botania
#137 opened by Ipsis - 11
Autocrafting AE issues with crafting
#138 opened by Ipsis - 14
[1.11.2-0.1.0] giving power to an unformed factory crashes dedicated server
#141 opened by kreezxil - 30
Looting I/II/III seems to stop processing
#139 opened - 5
Crash when WitherCrumbs is used alongside WOOT mod
#140 opened by Gunner76th - 7
globalStrictPower and internal RF buffer
#142 opened by Thyriel - 3
Blood magic integration
#143 opened by YOYOK9 - 4
Add support for modded Ender Dragon
#144 opened by Ipsis - 4
[Question] Adding mobs from other mods ?
#145 opened by Thyriel - 14
Duping Glitch
#146 opened by 2000game