Issues
- 3
Temporal Sampling causes black visual glitches underwater
#116 opened by nickesc - 5
Nightvision effect no longer work
#114 opened by donmor - 0
Everything in black
#113 opened by dunkph47 - 0
[Feature Request] PBR support
#112 opened by guilermt - 2
Bright Hit Indicator [Intentional?]
#111 opened by Exokyhh - 0
[Feature Request] Configurable night vision
#110 opened by alexmozaidze - 3
[Feature Request] Better TAA
#109 opened by alexmozaidze - 2
Better Clouds: Clouds directly above you are white at night
#108 opened by eliasjurkeit - 2
Not working with Distant Horizons and the newest version of ImmediatelyFast
#107 opened by Froggenheimer - 4
Everything in black
#106 opened by Psykotropiko - 1
Emissive ores have similar color
#105 opened by amalienn - 2
Glass above water not being rendered if you are underwater.
#104 opened by Theysaywhatnow - 1
Suggestion/Issue: Its way to bright
#103 opened by TheStepFamily - 2
[Feature Request] More Dynamic Light Compat
#102 opened by ANZUARIAKE0127 - 0
[Feature Request] Temporal Upscaling
#101 opened by KoenKruk - 1
Some water in TerraFirmaCraft is unaffected by the shader
#100 opened by ArgonByte - 10
White flashes while walking
#99 opened by VaporeonScripts - 0
feature request:add water caustic and rain reflection
#98 opened by Rasyamb - 0
Custom Colors: Maintain RGB Order in Options TXT File
#97 opened by jetblackrx89 - 0
Suggestion: adding volumetric fog
#96 opened by avc1657 - 1
Ice + Distant Horizons issue
#95 opened by matthewthomasfripp - 1
Cloud distance capped to render distance
#93 opened by avc1657 - 0
request
#92 opened by AronV4 - 0
Weird water glitch when distant horizons is enabled
#91 opened by avc1657 - 7
Blackscreen during new moon
#90 opened by Dente222 - 1
Distant Horizons Compatibility Please
#88 opened by Arthur12390 - 1
1.21 please!
#87 opened by Legendmanj - 1
Turn off cloud effects
#86 opened by lalalll-lalalll - 0
Curseforge Iris link
#85 opened by Arden-Cho - 2
Strange artifact while looking at ice
#84 opened by xFrah - 0
Gamma correction (?) makes emissive entities blown out
#83 opened by servalfan531 - 3
Incorrect occlusion of black-stained glass blocks
#82 opened by kazarmy - 1
Error displaying shadows (entity, player, items,...)
#81 opened by Confiac1563 - 0
immersive engineering windmills are invisible
#80 opened by lordi-erez - 1
Skybox is not wisible when looking through glass and water at the same time
#79 opened by ABEC-projects - 2
Water bug
#78 opened by Nicolas12D18 - 1
Change of Curseforge Settings of 8.9d to 1.20.1
#76 opened by FleetAdmiralJakob - 8
Expanding black cloud bug with Powah! Energizing Rod
#75 opened by yurikus - 9
Make compatible with Distant Horizons?
#74 opened by TheaRTGGaming - 1
When you're underwater, there will be problems with the ice.
#71 opened by yunshangya - 1
- 4
The Bumblezone environment color compat
#67 opened by Kogomre - 2
Underwater has no fog
#66 opened by JupiterboyLuffy - 2
Night Brightness Seems to Change and can get Too Dark to See
#65 opened by KrabinDirt - 3
Sometimes the game screen will turn black and stay that way until I turn shaders off.
#62 opened by ShadowSharkWolf - 3
[Mod Compat] Dimensional Doors are not visible.
#61 opened by Slayer5934 - 1
Water lighting does not render correctly when viewed through glass, unless you are also underwater.
#59 opened by ToaofTime - 4
Spyglass Astronomy is useless when stars are not showing up with this shader.
#58 opened by makumaku1974 - 0
- 1
Weird water reflection
#56 opened by PRO-2684