Issues
- 1
baritone litematica question
#4161 opened by TheSrBig - 1
1.20.2 unhandeled exception on servers only
#4160 opened by RadNotRed - 0
Doesn't pick objects
#4159 opened by MaraydZ - 3
#mine, then any ore, it just goes past it then walks around, i turned legitmine and allowonlyexposed false both stiull does that
#4156 opened by deedeedoes - 6
Baritone for 1.20.2 not working for Fabric or Forge
#4155 opened by mrow921 - 6
seizure
#4154 opened by kittenvr - 1
Barritone Wont Mine
#4152 opened by TheKidThatCodes - 3
Pickup broken blocks
#4151 opened by Melodi17 - 1
Error pathfinding when using .b mine
#4150 opened by Antipoison7 - 5
對於在使用自動建造時使用蘑菇柄為材料後出現的異常
#4149 opened by sunflower519sf - 4
Encountering an exception when attempting to mine iron_ore at -54 depth
#4148 opened by NagaseYami - 1
#pathThroughCachedOnly not working
#4147 opened by Nekiplay - 2
Does not look down when using the water bucket with the #blockFreelock
#4146 opened by Nekiplay - 2
<已解决>error at argument #2 expected w
#4143 opened by shundebo - 4
Game Crashes When Using "#goto" command in Baritone 1.20.1 Fabric Beta V1
#4142 opened by Type-32 - 1
buildIgnoreExisting - not working and seems unreferenced
#4141 opened by seanytak - 1
`repackOnAnyBlockChange` does not work
#4140 opened by ZacSharp - 0
Unable to jump
#4139 opened by Hmunjal2859 - 0
Add more methods to IElytraProcess
#4135 opened by cattyngmd - 0
selection rightclick
#4134 opened by kittenvr - 5
- 0
I get a strange error when I try to use the command.
#4131 opened by Ax0r97 - 6
I don't know how to make it work pls heeelp me
#4130 opened by Yoplani - 1
Automaticly close the doors after went through
#4129 opened by szdytom - 1
Looking for a command similar to "disconnectOnArrival", but for auto building
#4128 opened by ValThoMa - 3
backfill command
#4127 opened by xEulyses - 3
need help to understand the auto miner
#4126 opened by emoshua - 0
Add support for negative block selection
#4124 opened by Reava - 0
baritone is unable to place blocks above its head.
#4123 opened by Reava - 14
1.12.2 forge sdk baritone api integration
#4122 opened by JewFrags - 2
I turn on AutoWalk/goto and it stops for some reason
#4121 opened by flofik228 - 2
baritone allow to break ore blocks from a distance
#4120 opened by TheCrazyBossMan - 1
#mine with no collision block stuck (grass)
#4119 opened by ibaraki-douji - 3
My .goto x y z command is broken I think (Fixed it)
#4118 opened by flofik228 - 2
schulker box
#4117 opened by kittenvr - 0
An unhandled exception occurred(when i use #mine)
#4116 opened by sparrowprime - 3
smooth rotate
#4115 opened by kittenvr - 7
Please add a brief but descriptive title
#4113 opened by kittenvr - 4
not workin mine is y below 0.
#4112 opened by Nekiplay - 4
Baritone gets stuck breaking blocks on 2b
#4110 opened by SupremeSaucer811 - 5
litematica creative inv
#4109 opened by kittenvr - 1
Baritone doesn't understand how to use boats
#4106 opened by mhoivik - 1
elytra
#4105 opened by kittenvr - 1
Sometimes the "goto" command if ran long enough will eventually get stuck somewhere somehow.
#4103 opened by thegithubuser1 - 1
Prevent #litematica from breaking blocks?
#4102 opened by kisenera - 7
AutoFarm Glitches
#4101 opened by furkankoykiran - 2
ascend vines
#4098 opened by leijurv - 1
Would baritone have xray feature?
#4097 opened by EnKnarf - 10
PleBaritone Bot goes Underground
#4095 opened by Lauchking123 - 1
Please add a brief but descriptive title
#4094 opened by UltraMelody