Issues
- 0
crafting facades in multiplayer
#2042 opened by AEnterprise - 0
Random client-side lag with AbstractBuilder implementators
#2043 opened by asiekierka - 14
oil generation not working (for some people)
#2044 opened by AEnterprise - 9
Make BuildCraft splittable again
#2045 opened by asiekierka - 0
Re-add perdition (as opt-out config option)
#2046 opened by asiekierka - 0
Laser table items are registered as "null"
#2047 opened by asiekierka - 6
6.1.2 beta: Stirling engines explode off a single piece of charcoal
#2048 opened by mystise - 5
6.1.2 beta: BC 5 MJ support in pipes operates in very slow pulses and doesn't consume all input energy from engines
#2049 opened by mystise - 12
Redesign Stirling Engines
#2050 opened by asiekierka - 1
Pipes power connected objects inconsistently
#2053 opened by mystise - 0
Minor visual: wooden kinesis pipes don't show certain connections as sources until a block update
#2056 opened by mystise - 5
Minor visual: Wooden kinesis pipes doesn't render all sides of the incoming energy
#2057 opened by mystise - 5
6.1.2 - Crash On Startup
#2058 opened by MindlessPuppetz - 2
BC Update from 6.1 to 6.2 on server throws an error about Silicon
#2065 opened by BakermanLP - 3
expose some stuff in the api for addons
#2060 opened by AEnterprise - 1
Gate expansions are broken on the server side
#2061 opened by AEnterprise - 3
issue with combustion engine
#2062 opened by ilturko - 7
Can't create a new world on newest commit
#2063 opened by mystise - 11
NullPointerException - FlexibleRecipe
#2071 opened by Painstouch - 2
Laser remapping still borked?
#2067 opened by bdew - 8
Redstone Engine Mechanics
#2068 opened by EntropicPariah - 1
Rewrite extraction pipes and etc. to not use constant power
#2075 opened by asiekierka - 2
a few bugs caused by the move to RF
#2076 opened by AEnterprise - 2
Energy net debug statements are enabled in beta 6.1.3.
#2080 opened by mystise - 1
The new redstone engines work great, but once they reach red stage they stay at red stage
#2077 opened by mystise - 3
[Suggestion] Addtional getter methods in IFlexibleRecipe
#2078 opened by Tonius - 3
stripe pipes destroying gates when moving
#2079 opened by AEnterprise - 1
Redstone triggers and actions should have a side parameter.
#2085 opened by asiekierka - 1
crash on startup with buildcraft 6.1.3 and Mekanism 7.1.1.118
#2086 opened by Sailren - 3
stone engine doesn't run when 4 creative engines and the stone are connected to an emerald kinesis pipe
#2087 opened by Sailren - 6
Gate copier
#2081 opened by asiekierka - 1
Gates on Iron Kinesis Pipe
#2082 opened by tokoku-11 - 1
Redstone Fader input is always at level 15
#2083 opened by tokoku-11 - 10
Sided redstone output breaks basic gate power request system
#2090 opened by mystise - 1
Autarchic Gates Missing Energy Pulser Action in 6.1.2
#2091 opened by chemdork123 - 5
Redstone engines don't seem to explode
#2092 opened by mystise - 0
Emerald item pipes extract 10 items where the wooden pipe would only extract 1
#2093 opened by mystise - 3
Remove Science Book code
#2088 opened by asiekierka - 1
Pipe wires need a rewrite
#2089 opened by asiekierka - 0
[Builder API] Remove SchematicFactory, clean up Schematic intiailization
#2099 opened by asiekierka - 7
Breaking changes and versioning system.
#2101 opened by Kubuxu - 2
crash with factorization
#2102 opened by sfchipan - 2
Crash crafting
#2103 opened by CubeWrench202 - 0
NPE TriggerParameterItemStack.getDescription
#2104 opened by marcin212 - 3
Crash on pipe placements?
#2105 opened by RagaRBM - 0
Icon: "Gate Side Only"
#2094 opened by asiekierka - 2
gate dupe when updating from pre6.1.x to 6.1.x
#2095 opened by AEnterprise - 3
[Reminder] Gate trigger and action dropdown menus
#2096 opened by Vexatos - 1
Fluid textures don't render in some circumstances
#2097 opened by asiekierka - 0
Builder API redesign
#2098 opened by asiekierka