Issues
- 10
Builder should accept liquid through pipes
#1795 opened by SpaceToad - 9
Migrate engines / wooden kinesis pipe to new MjAPI
#1797 opened by Prototik - 0
Tanks return different values for drain method if drain.boolean is different
#1798 opened by M3gaFr3ak - 1
booted from server
#1804 opened by bjornlc - 3
Dispencer and buckets
#1807 opened - 4
[Localization] "Pased" Facades not localized
#1808 opened by Vexatos - 6
Problems with the power convertor
#1809 opened by SpaceToad - 2
Move versions.txt and changelog out of buildcraft_resources
#1814 opened by dirtcrusher - 2
Problems with the blueprint deployer
#1811 opened by SpaceToad - 0
Errors when removing blueprint in library
#1812 opened by SpaceToad - 0
OpenEye: fix potential NPE in blueprints
#1820 opened by SpaceToad - 0
OpenEye: Fix potential NPE in AssemblyTable
#1821 opened by SpaceToad - 0
OpenEye: possible issues with Facades
#1823 opened by SpaceToad - 0
Implement hybrid API power wooden pipes
#1824 opened by SpaceToad - 1
Honey Fluid Rendering in BC Tank
#1825 opened by Jhary - 2
Wooden engines don't connect and extract items from wooden pipes
#1826 opened by SpaceToad - 0
Problems with power distribution
#1827 opened by SpaceToad - 2
OpenEye: Fix potential NPE in Item Facade
#1828 opened by SpaceToad - 2
Review engines output
#1829 opened by SpaceToad - 14
Review blueprints support heuristics
#1830 opened by SpaceToad - 0
Investigate crashes with blueprints
#1815 opened by SpaceToad - 9
Some ideas coming for phased facades
#1816 opened by SpaceToad - 0
Minor graphical problems with half activated gates
#1817 opened by SpaceToad - 3
[idear] Assembly Table
#1836 opened by Goten87 - 2
IAssemblyRecipeManager$IAssemblyRecipe.getInputs() returning empty list for all chipset recipes
#1838 opened by iconmaster5326 - 2
System locale confuses lowercase conversations
#1840 opened by maletoe - 1
Potential NPE when draining from pumps
#1841 opened by SpaceToad - 0
Take into account blueprints with no ids
#1842 opened by SpaceToad - 3
Oil and fuel improvements
#1843 opened by tambry - 0
Implement a first test framework
#1846 opened by SpaceToad - 15
Massive packet leakage
#1855 opened by cpw - 1
OpenEye: Investigate out of bound exception
#1860 opened by SpaceToad - 2
Cleanup in recipe code
#1861 opened by SpaceToad - 5
Quarries placed by ComputerCraft turtles causes Ticking tile entity crash
#1865 opened by holmsten - 0
Implement robot energy requirements
#1867 opened by SpaceToad - 0
Implement robot station mutual exclusion
#1868 opened by SpaceToad - 0
Implement a robot using tools
#1869 opened by SpaceToad - 4
Review robots performances / safety
#1873 opened by SpaceToad - 0
Implement a robot cutting leaves
#1876 opened by SpaceToad - 4
Implement a robot control station
#1877 opened by SpaceToad - 0
Implement a planter robot
#1874 opened by SpaceToad - 8
Implement a robot milking cows
#1875 opened by SpaceToad - 3
BuildCraft requires Forge 1093?
#1878 opened by tambry - 0
Implement a emerald gate
#1880 opened by SpaceToad - 8
Allow a pipe to have several gates
#1881 opened by SpaceToad - 1
Implement a special paper to record a location + side
#1882 opened by SpaceToad - 1
Further refactor in gates and statements
#1891 opened by SpaceToad - 3
Add some way to replace items in blueprints
#1888 opened by SpaceToad - 29
Little(or not) rework of pipe raytracing
#1889 opened - 4
Gates extensions not passed to client
#1895 opened by SpaceToad