Issues
- 0
Caught error loading resourcepacks, removing all selected resourcepacks
#78 opened by bgencacat - 1
pink trees don't work in Stay True
#77 opened by sybenx - 1
Bow and Crossbow loading textures don't work
#76 opened by endoverlord423 - 2
Your Regex is wrong
#75 opened by Speak2Erase - 2
Not rendered in the inventory
#74 opened by Herobrine2143 - 0
Using Redirect
#73 opened by SHsuperCM - 2
Conflict with "Customizable Player Models" mod. stuck in a loop on menu.
#72 opened by AshiraLOL - 3
Does not appear to work for sphax extra optifine
#71 opened by Remyzk - 6
Fabric API is bundled
#70 opened by Madis0 - 10
After manually fixing paths, certain CITs still do not display correctly
#69 opened by Blisschen - 1
Wiki about broken paths
#67 opened by Madis0 - 1
Mute Errors/Warnings will mute the warning of Broken Paths being enabled
#66 opened by SHsuperCM - 5
Sub-texture overriding fails with custom models
#65 opened by Anfauglir-Jakob - 1
Development state
#64 opened by SHsuperCM - 1
Chinese Unicode Support
#63 opened by xMikux - 2
Files using Spaces instead of _ cause all packs to get removed
#62 opened by FighterX9 - 1
Game crashes when equipping certain CIT armour
#61 opened by endoverlord423 - 2
Lore does not seem to be working
#60 opened by mitchngwen - 3
Placing Blocks
#59 opened by mitchngwen - 3
Compatibility: long loading time with LazyDFU+Litematica
#58 opened by MeeniMc - 4
Partial Incompatibility with BetterVanillaBuilding
#57 opened by seanimusprime - 1
Can you port to forge
#56 opened by SHsuperCM - 1
Conflict with pixel generation type in Item Model Fix mod
#55 opened by shaksternano - 2
Item not changed in inventory
#54 opened by PRiesebos - 3
Option to disable /citresewn
#53 opened by Madis0 - 1
Tridents are not in 3d
#52 opened by CrusherD2 - 8
Axolotl buckets don't work
#51 opened by Meow-Bots - 7
Tridents and Spyglasses are not applying CIT Item correctly
#50 opened by CrusherD2 - 3
Broken paths and some texture packs crash the game
#49 opened by FighterX9 - 5
Backport to 1.16.5
#48 opened by superloach - 1
Using Resourcepacks such as New Default+ causes the game to get stuck loading
#47 opened by FighterX9 - 11
Infinite loading times
#46 opened by t0mtee - 1
Connected Textures not working even with Indium installed.
#45 opened by SamhitApple - 11
Duplicate texture-based CITs are ignored when non standard native models are supplied
#44 opened by JuceInUse - 7
Items don't change appearance in inventories and on the hotbar
#42 opened by SplendidAlakey - 1
Not compatible with 1.17
#41 opened by Smolax - 6
Incompatible with Colormatic
#40 opened by Feranogame - 2
Type=armor CITs not working
#39 opened by fogggyhead - 1
Add an actual `README.md`
#38 opened by NatoBoram - 1
Publish releases on GitHub Releases
#37 opened by NatoBoram - 4
[Bug/Request] Potentially add support/better error catching for uppercase letters and in general
#36 opened by TBlazeWarriorT - 3
Resource Reload Fail on seemingly "Non [a-z0-9/._-] character"
#35 opened by Zetsphiron - 0
Properties for damage and stackSize dont support open ended ranges
#34 opened by SHsuperCM - 4
Cant apply textureOverrideMap when model is specified
#33 opened by SHsuperCM - 14
[Bug] Some properties do not work correctly
#32 opened by Anfauglir-Jakob - 3
Play with identity based caching and lazy caching for slower computers
#31 opened by SHsuperCM - 0
Item texture property is ignored if a matching model exists in the folder
#30 opened by SHsuperCM - 0
Path resolution not considering different namespaces properly when attempting to add prefix
#28 opened by SHsuperCM - 32
Cannot specify server-supplied enchantments(EcoEnchants) in cits
#27 opened by RevengeLordOfMaj - 1
Game crash when trying to render an enchanted book in inventory
#26 opened by kamild1996