Issues
- 4
The latest build won't start the game
#451 opened by Dr-WeiAL - 3
Vaults not Combining ItemStackHandlers
#448 opened by Talia-12 - 6
Crash while placing down cogwheels and then trying to break them again (Fabric 1.18.2)
#446 opened by CookieGD - 2
Creating a train causes a crash (on the latest build)
#445 opened by Sheep7798 - 2
Mechanical Crafter Invisible
#444 opened by gavincassel - 6
Can't pump in-world fluid using pipes
#443 opened by JieningYu - 1
Pump Stops Working After Relogging
#442 opened by SlimeBoi2006 - 3
Crash with Canvas when rendering Ponder GUI and Schematics
#440 opened by spiralhalo - 4
Any ETA on Patch B?
#437 opened by RedWideWeb - 1
- 7
Build #653 fails to work with Quilt loader.
#435 opened by qwerty121123 - 2
Deployer Crashes Server
#434 opened by MarquisXDeXSade - 18
Blaze Cakes Not Working in Create 0.5.0
#433 opened by SlimeBoi2006 - 2
Broken chunk lighting phosphor eliminated as possibility (I think)
#432 opened by RaMcHiPTech - 2
Game Crashes On load
#431 opened by SnowedInOwl - 2
Display Link not working
#430 opened by RedWideWeb - 8
Recipe viewer integration incomplete
#429 opened by X2IX - 6
It always crashes with error code 1 and If i remove the mod it works fine
#428 opened by Tashy1 - 3
Grabbing schedule back doesn't take it away from entity
#427 opened by BlastBolt5 - 1
Contraption crash
#426 opened by Dr-WeiAL - 5
Crash when starting the game
#425 opened by Dr-WeiAL - 13
Tracks do not cooperate with Iris, even without shaders enabled
#424 opened by digitaltrucker - 0
Connecting Basin and Comparator causes crashes and archive file damaged
#423 opened by August7 - 1
Redstone Links Corrupts Chunks on Fabric
#421 opened by LicitLettuce - 3
Cannot compile shader because 'flywheel:model' is not recognized.
#420 opened by BEMZ01 - 0
The create::deployer can get items infinity
#419 opened by CvRain - 16
Putting a Diamond Crack Hammer from Resourceful Tools mod in a Create Mixer causes crash
#418 opened by xRebellion - 2
Brass Funnels/Chute only checks first slot for amount-specific extracts
#417 opened by kitoaken - 1
Adjacent blocks are powered by redstone
#416 opened by luigistyle - 1
Horizontal and Vertical Framed Glass look like Regular Framed Glass
#415 opened by ardissaps - 4
Goggle Double Overlapping Overlay Glitch (on survival only)
#414 opened by ardissaps - 1
Wand of Symmetry not breaking blocks in survival
#413 opened by AlexandruGabi47 - 2
create mod performance improvement
#412 opened by posral - 2
Allow redstone links to read adjacent analog signals on moving objects.
#411 opened by RaMcHiPTech - 7
Commented out player entity check causes crash if blocks are placed by non-player entity
#410 opened by skylorbeck - 5
Brass-encased things do not have any recipes or ponders
#409 opened by StockiesLad - 3
Andesite funnel & chute cannot pull from some Modern Industrialization machines unless inputs are empty
#408 opened by saltyseadoggo - 4
Redstone Link can only Face North
#407 opened by ardissaps - 3
Broke the entire game
#406 opened by SirBlueAxolotl - 0
Spout doesn't accept other liquids after being filled once
#405 opened by RedPhysGun - 1
Portable storage interface does not extract everything from moving contraption.
#404 opened by BorkonStuff - 0
Depot Ticking Block Entity Crash
#403 opened by kitoaken - 2
Changing resource packs messes with textures
#402 opened by Tempest-5ky - 5
Weird wrench issues
#401 opened by andylmfao - 3
Data Attributes Incompatability
#400 opened by poisson-fish - 0
After the output of the Basin is full and stops working,use Funnel or Chute emptying the output will not automatically restart the work
#399 opened by az689 - 2
Item Duplication - Weighted Ejector
#398 opened by ZekeZDev - 5
Deny list filter on single tunnel with multiple outputs breaks the routing of the tunnel
#397 opened by weegeeluigi - 4
Redstone Contact Still Emith Signal beside Not Connected
#396 opened by ardissaps - 3
The portable storage interface cannot extract all items from the moving contraptions.
#395 opened by Icewater661