Issues
- 1
Kubejs issue
#67 opened by MisterZam27 - 0
Crash when opening inventory
#65 opened by Landor151 - 0
[Forge 1.20.1] Game crashes when CreateTweaker is not installed, despite the mod not telling you it's required.
#64 opened by vizthex123 - 0
bug with “ftb backup”
#63 opened by Ta-Du - 0
Meshes are displayed wrong when dropped on the ground
#62 opened by Konhaiii - 0
The recipe for kubejs create createsifter:advanced_mesh and createsifter:mesh are the same
#60 opened by Gu-meng - 0
I want mesh to add damage
#59 opened by Gu-meng - 0
Random Crash
#58 opened by OxiiGiin1 - 0
Change the way HandSifting is Animated
#57 opened by ACrazyD - 0
Waterlogging doesn't work
#56 opened by ItayKisous - 0
Placing meshes in creative mode
#55 opened by TheosCreation - 1
create sifter giving error with crafttweaker
#54 opened by Cloudy-Q - 2
conflict with crafttweaker
#53 opened by sirR0bson - 0
About the problem of displaying in JEI
#52 opened by xiaochen2005 - 1
Modpack (Haven Caveblock) keeps crashing, seemingly because of this mod.
#51 opened by PigNuggets - 0
Create version 5.1.f reported an error and crashed
#49 opened by 1luik - 1
Game Crash... except I don't even have the mod
#48 opened by FooterManDev - 3
Createsifter crashes when CraftTweaker but not CreateTweaker is installed
#47 opened by Witixin1512 - 1
Brass sifter configuration bug
#46 opened by JondorTheBrinkinator - 1
1.20.1 crafttweaker crash with createsifter
#45 opened by Nozdromu - 1
1.20 branch should be first
#44 opened by KingTino104 - 10
custom mesh adition
#43 opened by billjk2013 - 20
KubeJS Thread
#42 opened by KingTino104 - 26
Listed example for KubeJS sifting recipe script does not work
#39 opened by vishtheshnu - 4
[1.19.2] Breaks with KubeJS as of 1902.6.1
#37 opened by Xetaxheb - 2
Fixed the texture after Create 0.5.1
#35 opened by Pixl64 - 9
Kubejs custom mesh renders incorrectly on the sifter
#34 opened by DragonMaster14545 - 5
[Suggestions] Out-of-the-box functionality for skyblock
#33 opened by NightOps007 - 3
1.19.2-1.5.2.b-30 Breaks custom mesh textures
#32 opened by ClaudiusMinimus - 3
[1.19.2] Missing nugget output on Gravel Brass Mesh Recipe
#31 opened by ffuentesm - 6
Automation issue: Output vs Input Slots not recognized
#30 opened by oliverkane - 3
Not Compatible with Create .5.1.a Update
#29 opened by ClaudiusMinimus - 2
Chance based results not being chance based (KubeJS integration 1.18.2).
#28 opened by Flabort - 2
1.19.2 Sifter keeps working even if you remove the mesh
#21 opened by Saereth - 7
Difficulty with Custom Mesh
#19 opened by ClaudiusMinimus - 0
MC wont load
#18 opened by IkarosTLA - 2
Game Crashing on launch. REI Incompatible?
#17 opened by dimondking2016 - 4
[Suggestion] Visual representation of the block being sieved
#16 opened by PercyCreeper - 1
Why is version createsifter-1.19.2-1.3.1.g marked for fabric?
#15 opened by pavog - 6
[Suggestion]: Support for "Ex Nihilo: Sequentia" Meshes
#14 opened by PercyCreeper - 5
Custom recipes not working as expected
#13 opened by ClaudiusMinimus - 3
[1.18] [1.3.3.g] [Bug] Tags in custom recipes not working
#12 opened by Filostorm - 1
Caused by 0: java.lang.reflect.InvocationTargetException Crash
#11 opened by YukiRainee - 2
CraftTweaker Support
#9 opened by Tenchu98 - 4
Can we port this to fabric?
#8 opened by Monster-Zer0 - 3
[Suggestion] Add support for input by TAG and Waterlogged sifting
#7 opened by AerosAtar - 2
Issues with KubeJS Registration's
#6 opened by ACrazyD - 5
Deployer (important for balance)
#5 opened by QinomeD - 2
Will fabric versions be supported in the future?
#4 opened by china-us - 1
All 4 built-in sand Recipes use andesite meshes
#3 opened by CaptainPepperjack