Issues
- 3
Hostile worlds invasion mobs or mobs with omniscence from coroutil aren't omniscent
#96 opened by soupcant95 - 1
[Suggestion] A way to see mobs from further
#95 opened by Zack7292 - 3
Issue with SEUS shaders
#94 opened by phlafoo - 2
Server crash while launching (does not occur every times)
#93 opened by Zack7292 - 1
Remove search status HUD
#92 opened by TheSexyYeti - 6
OpenGlasses compatibility
#91 opened by kappa-maintainer - 3
Mod not compatible with Shaders Mod
#90 opened by Cadetri - 1
Turned off glow but still have it
#89 opened by TheSexyYeti - 3
[Suggestion] Make light gauge easier to read
#88 opened by dominik-ro - 5
[Suggestion] Ability to define entities that are always "glowing"
#87 opened by TerdyTheTerd - 1
the mods don't seem to load
#86 opened by Zack7292 - 2
[Suggestion] Soul Sight removing config
#85 opened by Zack7292 - 6
Clearing current attack target from AI does not update visual display
#84 opened by Jackiecrazy - 1
Crash report
#83 opened by Varg95 - 19
[Crash] with JED, presumably
#82 opened by TekSoda - 5
Conflict with Custom NPCs, Optifine
#81 opened by llazzllo - 7
Render issues with Optifine + BSL Shaders
#80 opened by Clyybber - 1
Possible light gauge issue
#79 opened by Laike-Endaril - 2
Ancient Warfare 2 NPCs Behavior
#78 opened by Kiborgs - 7
[Suggestion\compatibility] Special mobs
#77 opened by shoverno2 - 3
[Crash] with Twilight Forest?
#76 opened by CactusDuud - 18
Dynamic lighting in general
#75 opened by Phorcis - 2
Game Crashing while Custom NPCs act hostile
#74 opened by Eldtrainboy04 - 2
Dynamic Stealth breaks the Ferrous Wroughtnaut in Mowzies Mobs
#73 opened by Zunlite - 7
Killing mobs in melee gives brief night vision, soul sight, invisibility, glowing to everything and a console spam error
#72 opened by Jackiecrazy - 2
Requires version problem with 089
#71 opened by Phorcis - 2
Crash w/ Electrobob's Wizardry
#70 opened by WenXin20 - 2
Include RWBY mobs in list of AI that do not check for null
#69 opened by Jackiecrazy - 4
mobs becoming invisible
#68 opened - 22
Better Portals compatibility
#67 opened by Laike-Endaril - 2
Transparent blocks through which entities are not visible
#66 opened by Phorcis - 2
Shoulder Surfing Reloaded compat
#65 opened by Phorcis - 1
Compat w/ Cyclic's Test Dummy
#64 opened by WenXin20 - 2
Ancient Warfare 2 compat
#63 opened by ILLOMIURGE - 11
Minecolonies Barbarian AI Issues
#62 opened by WenXin20 - 0
deleteme
#61 opened by HieronymousPhantom - 3
[Bug?] Animania mobs are weird when attacked
#60 opened by CactusDuud - 2
config text needs fixed
#59 opened by 0xebjc - 2
[Suggestion] Customizable battle music
#58 opened by Univizum - 14
Mob incompatibility SCP Lockdown mod
#57 opened by deadspidervenom - 8
some mobs turning the entire display a single color dependent on their agression state
#56 opened by supremedutchgamer - 2
crash to desktop after being killed from behind by zombie
#55 opened by supremedutchgamer - 2
[Suggestion] Simple Config HUD Toggles
#54 opened by IdrisQe - 8
Dynamic stealth stops Immersive Engineering railgun from firing.
#53 opened by supremedutchgamer - 2
Log spam "camo = 0b"
#52 opened by DevTimur - 11
Possible rough mobs 2 incompatibility
#51 opened - 4
Render Issues w/ Millenaire
#50 opened by WenXin20 - 2
Weapon specific attack potion effect bug
#49 opened by DevTimur - 2
[SUGGESTION] Stealth gauge ignore list
#48 opened by DevTimur - 1
And me again! Single - plays, the server - crash !!!
#47 opened by SeagalKru