
Issues
- 3
[Bug] Resourcepack just not loading when attempting overlays.
#62 opened by ZeroLevels - 1
[Feature] Match Offset Block & Match Offset State predicates
#63 opened by Midnighttigger - 2
[Bug] [Modrinth] ClassCastException on connecting model using `match_state` predicate
#65 opened by Davoleo - 2
[Crash] [12.2] VintageFix + Fusion + Chisel + Advanced Rocketry Crashes on Launch
#68 opened by Nolij - 3
How do I use the mod?
#66 opened by Darkeater28 - 1
[Question] Stars & Slabs support
#67 opened by bigenergy - 2
[Feature] Emissive Textures Support
#71 opened by AlphaCraft9658 - 1
[Feature] "Repeat" Method Support
#69 opened by Parkanizor - 4
1.20.6
#70 opened by PukPukov - 1
[Crash] Random crash on 1.20.1
#72 opened by SakuraKoi - 1
[Question] Does Fusion support connected 3d models?
#73 opened by DedMaxim - 2
[Question] ... Not working or I didn't understand
#74 opened by ErythroCraft - 0
False report, don't mind this.
#75 opened by Deepfriedyag - 1
[Bug] ... It doesn't appear in the Mod-Menu, Any solution?
#76 opened by DinoDS237 - 1
[Question] 1.21?
#77 opened by Naezr - 2
[Question] connected sea lanterns
#78 opened by benaygit - 1
[Bug] BlockState passed to ConnectingBakedModel#getModelData() is ignored and instead retrieved from the level again
#79 opened by XFactHD - 5
[Bug] When I have Iris mod instaled textures doesn`t work
#81 opened by LUVSka2 - 11
[Bug] Clouds and rain not visible through transparent blocks.
#82 opened by vinnyg0621 - 3
[Crash] Cannot read field "top" because "connections" is null
#84 opened by Midnighttigger - 9
[Question] Texture order gets flipped when connecting textures on a 3 sided block. Any way I can fix this?
#86 opened by Gogo64pro - 3
[Bug] folders named fusion in resource packs cause Fusion to break
#85 opened by steelphoenix4 - 6
[Feature] Better side texture handling
#87 opened by Gogo64pro - 6
[Bug] [1.21.1]Connected Glass and Fusion overwrite the glass Recipe
#88 opened by Periam - 1
[Bug] Clear Glass and Clean Connected Glass resource packs don’t work with Fusion
#89 opened by Nevrai - 0
1.21.3 support
#90 opened by mharbb - 3
[Bug] Wrong link in gradle.properties
#91 opened by ItsIgnacioPortal - 2
[Bug] Fabric/Forge Parity - related to crashes and match_state not behaving as expected
#92 opened by Midnighttigger - 2
[Bug] Block Overlay not affecting all surrounding blocks
#93 opened by MetalKnight56 - 3
[Bug] CT data `ModelProperty` provided to FramedBlocks is no longer a valid cache key
#97 opened by XFactHD - 4
[Crash] Latest 1.21.1 version might have incompatibility with Iron Jetpacks
#94 opened by penturt - 3
[Crash] 2.0.x crashes with DimStorage mod (not sure which mod)
#95 opened by Korenchkin - 7
[Crash] 1.19.4 crash on world creation
#96 opened by h3oCharles - 1
[Feature Request] Mekanism Glass Connected
#100 opened by Silvertail4764 - 1
[Crash] Your title here
#99 opened by ZarephLae - 28
[Question] Trying to get an ExtendedAE block to have connected textures and I'm just confused why they don't work
#103 opened by Barerock - 1
[Bug] chiseled bookshelves becomes invisible as items
#101 opened by nu290 - 6
[Crash] 1.12.2 crash with LoliASM
#102 opened by Lodgercat - 4
[Crash] 1.21.4, crash with NeoForge 21.4.84-beta+
#104 opened by BasquiatThe1 - 1
[Crash] MC 1.21.4 - NF 21.4.88 - fusion-1.2.3-neoforge-mc1.21.4.jar
#105 opened by Tron-Creeper2 - 0
[Bug] [1.12.2] Broken mipmaps
#107 opened by zerk-js - 1
[Question] Your title here
#106 opened by jimmyking2004 - 1
[Bug?] 1.12.2 with Vintagium/Relictium
#108 opened by KayziiLOL - 4
[Bug] [Feature] Emissive non solid blocks + Items
#111 opened by deftesthawk - 8
[Bug] Connected Textures not working (New Sodium)
#109 opened by MilitaryFool - 8
[Bug] Emissive textures affected by sky light
#110 opened by deftesthawk - 4
[Bug] Large RP Loading issue
#112 opened by deftesthawk - 1
[Question] Vanilla-Friendly Pack?
#113 opened by Flexico - 1
[Bug] Fusion 1.2.5 causes issue with Connected Glass mod in 1.19.2
#114 opened by Atlas052 - 1
[Bug] Items not emissive
#115 opened by deftesthawk