
Issues
- 6
The ability to configure custom plant placement
#17 opened by Turkey9002 - 4
Config options to disable the different kelp items
#18 opened by Turkey9002 - 8
Visual Bug | Plants in a pond makes water invisible
#19 opened by L0WSP0T - 4
Kelp Items are no longer obtainable
#20 opened by L0WSP0T - 7
Mod foliage integrations
#21 opened by LUEZISS - 6
Fluidlogging Not Working
#5 opened by Desoroxxx - 2
Implement configurable allowed soils
#22 opened by juraj-hrivnak - 0
Improve update tick performance
#9 opened by juraj-hrivnak - 11
Crash on creating new world
#10 opened by Lach01298 - 1
Rewrite block harvesting logic
#12 opened by juraj-hrivnak - 0
Direct Serene Seasons compatibility
#13 opened by juraj-hrivnak - 3
Direct No Tree Punching compatibility
#14 opened by Lonelyxiya - 15
Seagrass duplication bug
#15 opened by Mindr0ide - 4
the forgelin continuous issue
#16 opened by Biviho - 2
More plant types/features
#23 opened by Biviho - 0
Arbitrary block spawning
#24 opened by xkforce - 0
separate bonemealable plants from terrain spawnable plants
#25 opened by xkforce - 1
plants that can be placed on the water surface like lilypads
#26 opened by xkforce - 0
[Suggestion] Add resources to /resources in the instance directory instead of loading default plant resources directly from the jar
#27 opened by xkforce - 1
DropsParser doesn't support metadata
#29 opened by MasterEnderman - 2
Console spam, when traveling through the world
#30 opened by MasterEnderman - 11
Greenery grass don't drop pyrotech plant fibers
#32 opened by xronin01 - 1
Placing a plant with maxAge less than 3 causes a crash
#33 opened by YTFrost - 0
Greenery upland plants generating on top of other modded plants
#34 opened by DaniellSSan - 0
[Suggestion] Add config options for plants to specifiy above/below ground generation.
#35 opened by DaniellSSan