Issues
- 2
Using game stages as conditions to deny mob spawning in 1.20.1 causes the mod to not function
#407 opened by wmafranz - 2
Server side broke in Nether/incompatibility with mods that use entity to create structures
#406 opened by BlackAures1 - 16
Mob spawn ignores light levels.
#405 opened by ZZiggsZ - 4
Neapolitan Compatibility
#404 opened by SerJoG - 1
common_setup event phase error
#403 opened by kaidenart - 2
1.16.5 Crash/Stuck on Tick
#402 opened by Ekofy - 1
"spawner" key for `spawn.json` is not working
#401 opened by khazenor - 2
[1.20-9.0.2] Invalid keywords for effects.json: timeout
#400 opened by Flumplin - 2
Issue ingame saying "invalid keywords for spawn.json:amount persecond condition attempts"
#399 opened by Macksterz - 2
Crash due to mob being null when using spawner.json
#398 opened by ChiefArug - 0
Bug with "loot.json" (doesn't remove mob drops)
#397 opened by Drip2Hardd - 3
In Control causing server to crash.
#396 opened by alfredggttv - 0
LOTR: Renewed (1.16.5) entities do not always have armor/HandItems over-written, even with "onJoin"
#395 opened by SnackerZ - 9
1.18 mob spawning in 1.12
#394 opened by MasterCakeX5 - 0
Block Condition doesn't work properly. - 1.18.2
#393 opened by TqLxQuanZ - 1
spawn / spawner.json biome not working
#392 opened by bobzeus - 2
[1.18.2] Random Crash
#391 opened by Reshy - 0
Feature Request: Distance checks in spawn.json
#390 opened by MarioSMB - 0
Do you know the "MobID" of the mob piggybacking on
#389 opened by toyodirtest - 4
RuleCache.CachePerWorld.count(IWorld) may cause java.util.ConcurrentModificationException
#387 opened by qzwxsaedc - 1
[Feature Request} Tag type selectors for items/blocks etc (especially for held items)
#386 opened by AaronTateDev - 1
spawner.json is empty inside
#385 opened by OriginalUsername228 - 1
How to use "continue" to control multiple actions
#384 opened by Tibsalta-IC - 3
Discord? Any discuss thread? Help
#383 opened by Proxwian - 2
[Feature Request] Player stat conditions
#382 opened by Maker261 - 2
[1.19.2] Denying all, but mobs still spawning in structures
#381 opened by pouchrat - 1
Hi,please for 1.16.5 how to increase zombie spawn rate
#380 opened by Aie7000 - 0
[Feature Request] Scoreboard Access
#379 opened by Jophire - 3
Minimum vertical distance must be smaller than maximum
#377 opened by leezallen - 1
1.19.2 setup crash
#376 opened by Monozari - 1
"Passengers" nbt tag not working
#375 opened by TheBeardyPenguin - 5
[Suggestion] Cyclic phases
#374 opened by Via-GitHub - 0
(1.19.2) How do I stop mobs zombies and skeletons from spawning above Y level 80?
#373 opened by hardjefflet - 3
Issue with setting the mob spawn only on one biome.
#372 opened by dam2452 - 6
[1.16.5] "maxheight" condition seemingly causing extreme lag
#371 opened by antibang - 1
Mobs spawned by spawner.json spawning on non-full-block blocks
#370 opened by martinkoeth - 3
Biome Specific Spawning in 1.18.2
#369 opened by DeliciousTea - 2
Feature Request: Vertical distance from player check
#368 opened by MarioSMB - 21
Keep Mobspawners
#367 opened by Kiwicast - 0
Feature Request: Moon phase support for mob spawning
#366 opened by dimondking2016 - 8
[1.12.2] NBT doesn't work for villager professions
#365 opened by Malarchist - 1
Suggestion: Allow NBT Spawn Filtering
#364 opened by firemaster1294 - 1
Wiki is down
#363 opened by zargogo - 2
Crash from Spawner.json utilizing Nightmaremobs
#362 opened by Ghostcody - 1
This mod causes crash
#361 opened by efficient-efi - 0
【1.16.5】Cannot add spawn
#360 opened by efficient-efi - 2
[1.19.2] spawner.json rules are not spawning
#359 opened by s0c00b0 - 13
The "insphere" rule does not work in 1.12
#358 opened by efficient-efi - 1
Cannot spawn zombies during the day?
#357 opened by s0c00b0 - 4
[1.15.2]InControl question
#356 opened by 2929762171