Issues
- 1
Iris causes aura shader in Arcanus to mess up
#1367 opened by CammiePone - 3
Incompatibility with Create (Fabric), Fabric Seasons and Iris
#1368 opened by Gamemap - 0
Repository downloaded as zip failes to build
#1364 opened by notLily72 - 11
Horse markings render over horse armour
#1365 opened by Traben-0 - 1
World Curvature causes cubic chunks to be culled/invisible when they shouldn't
#1366 opened by TBlazeWarriorT - 2
Map layers in item frames are broken (+transparent fonts issue)
#1398 opened by Felix14-v2 - 3
Font breaks when shader is on
#1399 opened by issac4892 - 9
Can't disable vanilla fog
#1402 opened by kingarthur0975 - 1
1.17+: Non-overridden shaders write to the shader depth buffer
#1403 opened by coderbot16 - 5
Iris ignores passed-in vertex normals, messing up smooth shading
#1406 opened by haubna - 2
Transparency issue with water
#1407 opened by WhiteYeeyeeMan - 3
Figure out the cause of precision issues from a packed integer midTexCoord
#1372 opened by IMS212 - 2
World seems to be transparent when switching worlds on a multiplayer server
#1375 opened by TabulateJarl8 - 1
3440 x 1440 resolution changing to 2560 x 1440 no matter what I do
#1376 opened by Ripper66678 - 8
Enderman's eyes are not colored.
#1378 opened by Lolothepro - 2
1.18.2 crashed when shaders got applied
#1379 opened by KB-Q - 7
[ Bug ] Insane frame drops + Log spam + Worlds not loading
#1383 opened by zndrmn - 3
java.lang.NullPointerException: Cannot read field "field_3911" because "this.field_4015.field_1724" is null
#1381 opened by Gilithrimm - 1
runMinecraftServer fails on the command line because of a misplaced --assetIndex flag
#1382 opened by douira - 3
Iris 1.2.3 : YoFPS/TME/SEUS V11: Something strange appears
#1385 opened by Lolothepro - 3
Crash when going to The End via the portal
#1387 opened by ComputerJock - 3
Complementary auto generated normals disappear on chests during break animations
#1389 opened by TBlazeWarriorT - 1
Significant Performance drop when looking away from sun/moon
#1393 opened by Blue-Drive - 2
First-person Model: The blocks under the player are light/dark.
#1397 opened by Lolothepro - 11
everything too much blurry !? i cant see just a blur
#1431 opened by Ahmedgxgames - 3
Shader options?
#1433 opened by RealFX-Code - 2
When Kappa Shaders Are Active The Entire Screen Is White
#1409 opened by GabeHanby - 6
Flywheel is not supported
#1414 opened by weegeeluigi - 2
Program linking errors are not properly caught, causing OpenGL log spam
#1412 opened by Lolothepro - 1
The liquid behind the glass is rendered incorrectly
#1413 opened by shenjackyuanjie - 2
Reflections on Seus PTGI HRR 2.1 (Glass and Water) break when using textures above x16 resolution
#1418 opened by Vir7ualll - 2
1.17+ YoFPS/Vector-Shader/Oceano 3.0.1: The shadows under the entities are not correct.
#1427 opened by Lolothepro - 1
Not correct leaves rendering on macOS
#1420 opened by haaddii - 0
Ensure that uniforms are clamped to reasonable value ranges if needed
#1421 opened by coderbot16 - 3
centerDepth is being sampled at the wrong time
#1422 opened by coderbot16 - 0
Various UX issues regarding shader disabling & shader configuration
#1423 opened by coderbot16 - 1
Allow creation of 1D & 3D images for image load/store
#1424 opened by coderbot16 - 0
Line numbers for shader pack compilation errors are wrong
#1425 opened by coderbot16 - 2
Fishing rod hooks to other users' rods
#1428 opened by orvitpng - 1
Shadow quality toggle.
#1429 opened by googlescientificnameforapig - 3
Separate entity batching
#1430 opened by HyperSoop - 0
Should have `gbuffers_` programs available for lightning and dragon death beams, perhaps end portals as well
#1439 opened by coderbot16 - 1
Figure out how to deal with extended vertex attributes not being available
#1440 opened by coderbot16 - 2
Pipe crash (modern dynamics, carpet, redstone spam)
#1441 opened by StockiesLad - 6
Using the latest generated build of iris (iris-mc1.18.2-1.2.5-pre-619ad432) causes vanilla tweaks bushy leaves to bug out
#1447 opened by Funtimes909 - 1
More working shaders to add to supportedshaders.md
#1448 opened by mutageneral - 3
Jelly Word : The effects in water are not present (fog)
#1445 opened by Lolothepro - 4
Entity motion vectors are not implemented, causing major blurring with entities in SEUS PTGI HRR 3.0
#1446 opened by coderbot16 - 1
[IMMERSIVE PORTAL] Iris crashes the game when two Nether portals face each other.
#1449 opened by Lolothepro - 2
[IMMERSIVE PORTAL] When the fallback system is only active in the Nether and a Nether portal is in the field of view, hand rendering is not activated.
#1450 opened by Lolothepro