Issues
- 0
Suggestion Little Flags
#86 opened by Jamiebear - 1
Dock condition modes
#87 opened by MuradAkh - 1
Train and Boat signals
#89 opened by Jamiebear - 0
Suggestion Filtered Hopper
#88 opened by Jamiebear - 2
Suggestion: More Tug Route Functionality
#90 opened by Violet-Scarelli - 1
Chest barge kills itself recursively causing crash
#93 opened by MuradAkh - 1
Suggestion Diesel Tug
#97 opened by Jamiebear - 0
Suggestion Icebreaker tug
#98 opened by Jamiebear - 1
Suggestion steam tug should require water
#99 opened by Jamiebear - 3
Vessels spawned in 1.16 don't appear in 1.18 after loading
#101 opened by EDToaster - 1
Suggestion battery barge
#104 opened by Jamiebear - 2
[Minor bug] Guide has 'blogs' where it should say 'blocks'.
#111 opened by isaaclepes - 0
Energy UI overflows when > 32k (16-bit int)
#127 opened by EDToaster - 1
Suggestion Little Sailboat
#114 opened by Jamiebear - 7
Hit Box error
#118 opened by PernDragon - 4
[1.18.1] Unable to open Tug GUI on server
#131 opened by alucard87pl - 0
Refactor Tug/Barge stalling code in to a Capability
#122 opened by EDToaster - 2
[Request] Little Logistic and Aquaculture fishes
#152 opened by lays24mc - 8
[1.16] Ships not swimming, spinning in place
#153 opened by iarspider - 1
Game crashes when loading world after swapping tug routes
#135 opened by EnderHawkeye - 0
Move away from ModMaven
#138 opened by EDToaster - 1
Properly separate configs for locomotives/tugs. Add new config options for locos where desired
#143 opened by MuradAkh - 0
No entity drops in creative
#145 opened by MuradAkh - 0
2 issues: Crafting for chest barge is broken and chains broken in survival mode don't stack
#146 opened by EDToaster - 1
Suggestion Making Minecarts/Boats work with Vehicle Chains
#156 opened by Leo1011101 - 0
Shift right clicking should not open vehicle GUIs
#149 opened by MuradAkh - 1
Remove unused boilerplate from ShippingMod.java
#148 opened by MuradAkh - 12
Crash When Open the "Tug Route" GUI
#150 opened by OcrSu - 0
Steam locomotive wheel animation
#157 opened by MuradAkh - 1
Shetiphiancore breaks train docking/rail detection
#159 opened by MuradAkh - 0
Add Create compatability for stalling carts when create is loaded
#161 opened by EDToaster - 1
Possible Mod Incompatibility With Goblin Traders
#178 opened by BreadBox64 - 4
Some Suggestions
#179 opened by Gitcrafter - 2
world loading halt forge 1.18.2(gets stuck on 6% for quite while)
#170 opened by SDUBZ - 1
Prevent Locomotives getting stuck/disconnected by mobs
#172 opened by MuradAkh - 0
Change water detection to look for waterlogged blocks instead of just water blocks
#171 opened by MuradAkh - 0
Vehicle detector emits redstone on all sides
#173 opened by EDToaster - 0
Allowlist invuln damage sources for trains
#175 opened by MuradAkh - 0
Nether portal rails
#174 opened by MuradAkh - 1
Prevent link breaking when a train is partially chunk loaded
#176 opened by MuradAkh - 1
SUGGESTION: Liquid-fueled vessels/trains
#177 opened by NightScale5755 - 1
[Suggestion] Ice Breaker Boat for frozen Rivers,Beaches,and Oceans.
#180 opened by Smokedeuch - 1
Locomotive sometimes fails to handle a steep uphill climb
#182 opened by MuradAkh - 0
Add documentation for conductor's wrench
#181 opened by MuradAkh - 0
Refactor IVehicleLoader into capability
#184 opened by MuradAkh - 1
Suggestion: Aquaculture 2 compat for auto-fishing barge
#185 opened by TheDarkPreacher - 10
Train falls apart in between logins
#192 opened by ncottrill - 3
[Suggestion] Let activator rail toggle chunk loader train car functionality
#187 opened by TheRealWormbo - 1
Fluid hoppers dont take lava from Cauldrons
#190 opened by IvorAmlug - 1
Tug stops when a hopper is placed on the tug dock (with coal in the hopper).
#191 opened by ncottrill