Issues
- 8
[1.16.2] Crash whilst generating the world. (In a WIP Modpack.)
#21 opened by Gbergz - 3
Advancement titles and descriptions not displaying properly
#20 opened by NJL5390 - 2
[2.0.1 | 1.16.1] Jungle Fortress not generating at all.
#19 opened by toontownlpz - 6
1.16.1 - endless stronghold generated in mining dimension
#18 opened by bessiq - 11
1.16.1 Repurposed Structure crashes with Structure Gel API mod
#17 opened by BentoGambin - 1
Fix ILLAGER_STRUCTURE list from exploding when changing dimensions
#16 opened by TelepathicGrunt - 18
End structures to add
#233 opened by TelepathicGrunt - 24
Overworld structures to try and add maybe
#232 opened by TelepathicGrunt - 19
Nether structures to add
#231 opened by TelepathicGrunt - 1
One of swamp village's lamp post has 3 weirdly place grass blocks
#15 opened by TelepathicGrunt - 3
[Suggestion] Swamp Expansion Compatibility - Swamp villages use willow instead of oak
#14 opened by Darkiceflame - 3
Config option to change blocks in structures somehow
#13 opened by TelepathicGrunt - 1
End Mineshaft needs fluff
#12 opened by TelepathicGrunt - 1
Seperate loottable for each type of dungeon/mineshaft
#11 opened by TelepathicGrunt - 1
Add Creeper to Jungle/Dark Forest Dungeons at 1% chance
#10 opened by TelepathicGrunt - 1
More config options to control structure heights and blocks
#9 opened by TelepathicGrunt - 2
[suggestions] ocean monument variants
#8 opened by TelepathicGrunt - 3
[Suggestion] Little structures
#7 opened by Matthysse - 5
Water Structures generating on beaches
#6 opened by Matthysse - 19
Crash when updating exisiting worlds
#5 opened by AdaraChristine - 5
(Suggestion) create new custom style villages to biomes!
#4 opened by TelepathicGrunt - 3
useVanillaStronghold option makes Vanilla Strongholds not have spawner or hallway chests.
#3 opened by TelepathicGrunt - 7
Crash when generating a stronghold
#2 opened by cybercat5555 - 5
Mod Causing Exception caught during firing event: null
#1 opened by dreckz