Issues
- 0
Use mixin to shadow a cache for frequently used capability values to PlayerEntity
#907 opened by maxanier - 1
[Feature] An in-game configuration menu for village totems
#909 opened by Zainyest - 3
[Modcompat] Bat fly is not working - Create: Stuff Additions
#911 opened by somanen - 2
[Modcompat] Blood bottles are emptied through repair
#914 opened by Mrdestruch - 0
[Feature] Bloodvision seeing disguised player-hunters
#912 opened by VampireTechnologyLord - 0
[Bug] The blood from the blood bottles disappears by itself.
#913 opened by Mrdestruch - 1
[Bug] Vampire forest fog disappears when using shaders.
#915 opened by FlameHunt - 1
Cyclic inventory resets after joining faction
#916 opened by Dmd026 - 2
[Modcompat] Baked Blood Container and Better Foliage
#923 opened by yanoreki - 7
Hunter Weapon Table not working - FastWorkbench
#920 opened by schindlershadow - 3
Hunter village takeover never finishes
#924 opened by CFlatFlat - 0
[Bug] Item name not displayed in blood grinder
#927 opened by VampireTechnologyLord - 2
extrem blood lose [Bug]
#928 opened by HandsomeJacc - 1
[Feature]Reply to Vampirism 1.8 Preview live and my thoughts
#929 opened by Marsmalo - 1
[Bug] CTD when non vampire players punch vampires
#930 opened by Oxbower - 1
[Feature] GUI Sun bars toggler
#932 opened by DarkEnergy13 - 1
[Bug] Screen goes black when I activate blood vision
#934 opened by 0richrdd - 4
[Bug] Fire and Ice Mod causing Ticking Entity Errors with Vampirism and Ice and Fire Mod
#935 opened by Antitect - 1
Faction raids
#936 opened by FurryApocalypse - 3
Adding a blood extractor to draw blood from meat
#933 opened by 0richrdd - 0
[Feature] Add Config option to allow Bat Transformation to break/place blocks
#937 opened by Velken - 1
[Bug] Server crash when player joins
#938 opened by HenrikoMagnifico - 3
1.16.5 Advanced Vampires not Spawning or not visible after spawning[Bug]
#939 opened by volldersuchter - 0
Minion damage source
#940 opened by maxanier - 2
Sun does not damage certain vampire players [Bug]
#942 opened by Dng52 - 1
[Feature] Dimension/Biome based gen configuration
#943 opened by chyzman - 1
[Feature]Vampire lords [including players] can become demons
#944 opened by gshdg - 1
[Feature] Decorative blocks
#945 opened by maxanier - 1
[Feature] Crossbows needs animation
#946 opened by RandomDovah - 1
[Modcompat] Unexpected Error Issue w/ Vampirism Mod in Forge
#947 opened by BaiterYamato - 2
[Bug] Vampire books not existing
#950 opened by Birbus69 - 6
Bat not flying
#952 opened by Anthony0942 - 1
[Feature] Skill reset logging
#953 opened by lunofe - 3
[Feature] Blood thirst
#954 opened by maxanier - 3
[Feature] Freeze Action rework
#955 opened by maxanier - 6
Consider removing awt dependency
#956 opened by SilverHatTrick - 1
Fire Protection has the same texture as sunscreen (umbrella)
#957 opened by yavincl - 2
Option for vanilla loot table modification
#958 opened by yavincl - 1
Add the ability to change what mobs infect players with Vampirism
#959 opened by Stryder914MC - 1
.
#960 opened by LViniciusk - 4
[Feature] Hunter cross
#961 opened by maxanier - 2
[Bug] Mod loading error has occurred
#962 opened by Mewcenary - 1
[Bug] Cannot properly launch
#963 opened by Dark-Matter-X - 3
[Modcompat] Cannot use coffins with Morpheus
#964 opened by sharkck - 2
[Bug]
#965 opened by wiktorzm - 1
[Bug] Crash when opening hunter research table
#966 opened by HacoKavanah - 1
1.17 todos
#967 opened by maxanier - 1
[Bug] there are the right amount of skill points
#968 opened by noir2099 - 1
[Feature]
#969 opened by noir2099 - 1
[Feature Request] Separate saplings for Vampire and Bloody Spruce trees
#971 opened by Brun333rp