Issues
- 0
Refactor: Switch attachment organization to modules
#326 opened by bconlon1 - 0
Chore (1.21): Adjust how data caches are stored.
#325 opened by bconlon1 - 3
Bug: Skyroot Beds (and /weather command) not clearing weather
#324 opened by VaraHunter682 - 0
Enhancement: Better snowlogging behavior
#323 opened by bconlon1 - 0
Feature: Falling Out of Aether, Death and Recovery Mechanics
#318 opened by bconlon1 - 0
Feature: Furniture, Pots, Decor
#317 opened by bconlon1 - 0
Feature: Random Structures, Encounters/Mini-Dungeons/whatever
#316 opened by bconlon1 - 0
Feature: Portable Storage Solutions
#313 opened by bconlon1 - 0
Feature: Skyroot Buckets
#311 opened by bconlon1 - 0
Chore: Weird workspace memory issues; cause needs narrowing down
#302 opened by bconlon1 - 1
Feature: Skyroot Lizard
#300 opened by bconlon1 - 0
Feature: Arkenium Upgrading
#299 opened by bconlon1 - 3
Feature: Irradiated Block and Items
#298 opened by bconlon1 - 0
Feature: Dart Shooters
#296 opened by bconlon1 - 0
Feature: Parachutes/Gliders
#295 opened by bconlon1 - 0
Refactor: Remove particles from Ambrosium Torches
#293 opened by bconlon1 - 0
Feature: Trunk/Root Blocks
#292 opened by bconlon1 - 0
Chore: Damage System Stats
#291 opened by bconlon1 - 0
Feature: Armor
#290 opened by bconlon1 - 0
Feature: New Flowers and Plants
#289 opened by bconlon1 - 0
Feature: Irradiated Trees and Leaves
#288 opened by bconlon1 - 0
Feature: Shields & Shield Stun System
#287 opened by bconlon1 - 0
Feature: Equipment Tier Abilities
#286 opened by bconlon1 - 0
Bug: Inconsistent leaf decay behavior
#281 opened by bconlon1 - 0
Feature: Assets
#267 opened by bconlon1 - 0
Bug: Aether Grass mining overlay
#231 opened by OzPayn - 1
Chore: Add existing assets to the repo for implementation
#222 opened by OzPayn - 0
Feature: Aechor Plant
#221 opened by OzPayn - 1
Feature: Zephyr
#220 opened by OzPayn - 1
Feature: Swet
#219 opened by OzPayn - 2
Feature: Moa
#218 opened by OzPayn - 2
Feature: Tempest
#217 opened by OzPayn - 1
Feature: Cockatrice
#216 opened by OzPayn - 2
Feature: Kirrid
#215 opened by OzPayn - 2
Feature: Burrukai
#214 opened by OzPayn - 2
Feature: Taegore
#213 opened by OzPayn - 1
Feature: Aerbunny
#212 opened by OzPayn - 1
Feature: Sheepuff
#211 opened by OzPayn - 2
Feature: Flying Cow
#210 opened by OzPayn - 1
Feature: Phyg
#209 opened by OzPayn - 0
Feature: Equipment slots
#208 opened by OzPayn - 0
Feature: NPC interaction GUIs
#207 opened by OzPayn - 0
Feature: Outpost respawning/travel
#206 opened by OzPayn - 0
Feature: Traveller's Guidebook
#205 opened by OzPayn - 1
Feature: Status Effects
#204 opened by OzPayn - 0
Feature: Food and basic farming systems
#203 opened by OzPayn - 0
Feature: Basic Building blocks
#202 opened by OzPayn - 0
Feature: Basic Resources and Craftables
#201 opened by OzPayn - 1
Feature: Damage Types
#200 opened by OzPayn - 0
Feature: Initial pass on Tree Dungeon loot design and implementation
#199 opened by OzPayn