Issues
- 1
Move worlddata/spawndata/compassdata to caps or WorldSavedData
#3374 opened by yueh - 0
Flattened naming scheme
#3373 opened by yueh - 14
Cannot remove grinder recipes
#3372 opened by justinrusso - 2
FacadeItemModel does not clear baseModel cache when a resource reload is requested
#3370 opened by asiekierka - 4
Crafting certain items using Interfaces/Molecular Assemblers crashes game
#3369 opened by StoicBeliever - 2
Quantum link chamber is turning off by itself.
#3368 opened by Qarryy - 3
Proper capture of keypresses while search box is focused
#3366 opened by juanitierno - 2
Security Terminal/WAP
#3365 opened by jmac460 - 0
Faulty AE mechanics on spatial confinement structure
#3363 opened by Chemi4001 - 0
Question (Because there are no commenting available on your curse page) >:c
#3362 opened by SimulatorSia - 14
New IC2 fuzzy filter
#3361 opened by theArhar - 5
Allow JEI to "Move Items" in JEI for non-3x3 recipes
#3360 opened by bpwhelan - 4
AE2 System Lagging Whole server !
#3358 opened by berni1212 - 1
cover panels not stopping daylight and torch light
#3356 opened by SimulatorSia - 1
Crafting card not working
#3355 opened by murdurer - 5
cover panels not stopping daylight and torch light
#3354 opened by SimulatorSia - 6
Crash/ AE2 / 1.10.2
#3353 opened by joaovictorbarrera - 0
Metadata removal for parts/materials
#3352 opened by yueh - 0
IItemList changes in regards to tags/metadata
#3351 opened by yueh - 3
Drop OreDictionary in favour of 1.13 tags
#3350 opened by yueh - 2
ME system getting stuck crafting fresh milk
#3349 opened by e30Birdy - 2
Sugestion [Fluid Storage]
#3348 opened by CTH999 - 1
AE2/EnderIO/Calculator Item duplication via Conductor/Interface/Item Conduit.
#3347 opened by just-Bri - 1
Controllers keep breaking off of structure.
#3346 opened by Furious1964 - 0
No Sky Stone Brick recipe
#3345 opened by Prommah - 3
IRecipe#getRemainingItems not properly being called
#3344 opened by rubensworks - 2
Storage bus not storing in separate ME interface
#3343 opened by ManIkWeet - 4
Creating Cable Anchors with Aluminum/Aluminium
#3342 opened by dash16 - 1
Molecular Assembler Seed Processing fails
#3339 opened by darkman1984 - 1
Dupe Acceleration Cards
#3338 opened by mouro001 - 1
The Quantum Link does not work after being transported to/from a Spatial Cell
#3335 opened by JacobTDC - 3
Smart cables ignoring adjacent cable type and upgrade them incorrectly
#3333 opened by ouroborus - 0
AE2 ME Pattern Terminal
#3332 opened by ItWasEnder - 1
[1.12.2] FEATURE Request: OreDict Support for Processing Patterns
#3331 opened by Morpheus1101 - 2
I want to fix the auto crafting BUG
#3329 opened by Ayenlighter - 1
Massive lag - 1.12.2
#3328 opened by Keaton1188 - 1
Suggestion «Crafting option»
#3327 opened by marciox25 - 2
[Sugestion] less frequent meteorites
#3326 opened by SimulatorSia - 1
[Feature] "Creative" (non functional) smart/dense smart cables that can simulate various channel capacities
#3325 opened by astrutzenberg-godaddy - 1
[1.12.2] Support for No More Recipe Conflict or something similar with ME Crafting
#3324 opened by Morpheus1101 - 6
Quantum Ring isn't craftable when Channels are disabled.
#3323 opened by PiggyWhiskey - 10
Dense Energy cell refusing to accept power past 1.5MAE. Will not charge until broken/re-placed
#3322 opened by PiggyWhiskey - 0
Solved Issue due my brain dumb
#3321 opened by Morpheus1101 - 0
[Question] When 1.11.2 version of Applied Energistics 2 Releases
#3320 opened by Deepfried-Chips - 4
[1.12.2] Crash loading existing world using rv5-stable4
#3318 opened by Morpheus1101 - 3
- 7
System not recognizing TE based items with ability to hold power as usable for autocrafting.
#3315 opened by mike7998 - 4
Storage cell DIM - Question
#3314 opened by Keaton1188 - 1
ME Cables appears to be buggy.
#3313 opened by WaterXCubic - 4
Molecular assemblrr problem
#3312 opened by abbyyssimal