Issues
- 0
Datavalue usage
#736 opened by Biorn1950 - 8
Baritone not mining ice blocks
#735 opened by VirxEC - 3
#mine diorite... Invalid block name
#734 opened by Astradar - 4
Bot refuses to mine Glowstone with pickaxe
#733 opened by nbyrd - 3
Throwable items not being dropped?
#732 opened by ErikDombi - 2
Build schematic 1.14?
#731 opened by OttoGame - 5
- 3
Constrain mining to a specific set of coordinates
#729 opened by Breadpan - 0
Allow prioritizing block breaking based on Y coord
#728 opened by Breadpan - 1
assumeStep liquid issue
#727 opened by a6d6061ed1 - 3
followentity dosent work, it says entity not found or not available
#726 opened by Ming-A - 0
Parkour Downwards
#725 opened by jhmaster2000 - 0
#blocksToAvoidBreaking does not affect skulls (minecraft:skull)
#724 opened by jhmaster2000 - 3
baritone sometimes doesn't break tallgrass (normal grass)
#723 opened by freaky767 - 1
#click slight improvements
#721 opened by Bayleaf154 - 2
Shematica Option
#719 opened by Masterno25 - 1
Automatically do action upon respawn
#718 opened by FortifiedBananas - 25
Extreme lag under 1FPS 32 chunk render distance
#717 opened by realflow100 - 1
Trees and Leaves
#716 opened by AG89 - 2
Baritone not launching along with 1.14.4
#715 opened by Antiswitcher - 0
Remove mining inefficiency related to walking
#714 opened by CIosure - 1
1.14.4 forge support?
#713 opened by Kioyo - 7
(Suggestion) two new commends !
#710 opened by Spangonagornomb - 1
(Suggestion) Wild card '*ore' tag
#709 opened by KoiV1224 - 8
Additional parameters to #mine
#708 opened by bowlz1 - 1
Wierd pos1 and pos2 glitchPlease add a brief but descriptive title
#705 opened by rusty0l - 4
#goto <block> does not work with #allowBreak set to false
#704 opened by jhmaster2000 - 1
Log location of block or structure when using #goto.
#703 opened by LinoBigatti - 4
Circular paths
#702 opened by bowlz1 - 3
Not Jumping
#700 opened - 5
crashing on launch
#699 opened - 5
1.14.4 Standalone Baritone is not working properly with #find and #goto <block>
#698 opened by jhmaster2000 - 18
Bot gets stuck when falling into water
#697 opened by nbyrd - 5
Please add a brief but descriptive title
#696 opened by RedDarkSky - 2
The "Auto Fish" Don't work?
#695 opened by iDemoxios - 2
Schematica
#694 opened by K9Paradox - 2
Can I use it with Xray in 1.14.4?
#692 opened by luvletter2333 - 2
1.14.2
#691 opened by CreeperNinjaYT - 2
mod doesn't work at all
#690 opened by Plivid - 1
Please add a brief but descriptive title
#689 opened by RedDarkSky - 6
Pick up Block > Mine New Block
#688 opened by NIKITAzed - 3
Blocks to avoid breaking doesn't work?
#687 opened by Kihz17 - 0
i dont under stand how to use baritone to build plz help
#686 opened by clowndown75 - 1
Launcher crashes on start
#685 opened by undefined-dot-json - 7
More blocks to mine with Auto Mine
#684 opened by Ondicknek - 2
Baritone walks through sweet berry bushes.
#683 opened by chexo3 - 7
Baritone's bridging method is not as fast as it could be
#682 opened by hudayy - 2
Baritone's bridging method is not as fast as it could be
#681 opened by hudayy - 0
Make fightbot
#680 opened by Hackerokuz - 3
Baritone AutoMine Legit mode improvemant
#679 opened by Hackerokuz