Issues
- 10
Certain blocks/chunks aren't rendered
#337 opened by supsm - 10
where did the dynamic lights go???
#332 opened by NattoRiisa - 2
A few custom model parts don't light except with held items
#333 opened by Variadicism - 5
Custom pipeline configurations (defaults/types) not being updated correctly at all
#334 opened by ambrosia13 - 1
build 1.0.2124 broke enchantment glint rendering
#336 opened by wouu - 2
Canvas Dev visual issues
#339 opened by istvanmate - 2
Crashes when loading server resource pack [Group Animated Sprites]
#343 opened by SteveKunG - 5
Block Fog affect item rendering
#340 opened by SteveKunG - 0
Weird leashes rendering
#341 opened by SteveKunG - 1
Tropical Fish tail texture UVs issue
#342 opened by SteveKunG - 0
Debug Entity Hitbox lighting issue
#344 opened by SteveKunG - 6
Bloom doesn't render on ReplayMod camera
#345 opened by SteveKunG - 0
Leashes aren't lit correctly in some pipelines
#346 opened by grondag - 2
Cell icon from mod techreborn is not drawn correctly
#349 opened by Vladklime - 1
World space path tracing through a light propagation volume
#350 opened by Pearwasps - 2
Entities aren't rendered correctly in litematica
#355 opened by supsm - 2
strange config-related incompatibility with cit resewn
#356 opened by wouu - 0
lava has no glow/is pitch black
#357 opened by UltLight - 1
not working on 1.18.1
#351 opened by wouu - 5
Resource Pack Selection Screen Causes Massive VRAM Leak WITH Respack Opts mod
#352 opened by heymanMC - 12
Certain Resourcepacks Cause Hard Crash on Load [Group Animated Sprites]
#353 opened by heymanMC - 0
Buffer Debug Render HUD Stuck On Screen
#298 opened by heymanMC - 1
Show current enabled pipeline in F3`
#299 opened by heymanMC - 0
NPE Crash with VF after resource reload
#297 opened by spiralhalo - 0
[BUG] Abysmal performance with large litematics
#303 opened by polarbub - 0
Feature: Pipeline-controlled GLSL version or OpenGL feature management
#300 opened by spiralhalo - 0
Chunk Loading breaks if using custom world height datapack
#301 opened by Jitreq - 0
Canvas Entity Culling Feature is incompatible with First person mod
#302 opened by NaiNonTH - 1
Pillaring upwards with any block results in game crash.
#304 opened by calebhartt - 0
[Bug/Incompability] Hotbar collapses onto the first slot when using Tweakaroo's FreeCam
#305 opened by Nicolas-GE - 2
Additional lead vectors rendering to nearby posts that already have leads attached
#306 opened by Hyporeal - 0
Strange Guardian Laser Rendering
#307 opened by supersaiyansubtlety - 1
Can't launch the game
#309 opened by Enessounnet - 1
Canvas ignores castShadows(false) in FREX MaterialFinder
#308 opened by Kneelawk - 0
Renderer looks all wrong, No Transparency, Frames are also greatly decreased. Likely Mac Related :(
#310 opened by billrobertson8 - 1
Voxel Map Incompatibility
#311 opened by LazyKB - 0
Voxelmap Incompatibility ( another issue)
#313 opened by LazyKB - 0
Better F3 Incompatibility
#312 opened by LazyKB - 0
Tweakeroo Incompat
#314 opened by LazyKB - 0
Skybox flash when changing f5 modes
#315 opened by LazyKB - 0
Global BlockEntityRenderers are run on removed BlockEntities
#316 opened by Kneelawk - 0
Performance drop with LambDynamicLights
#317 opened by toooonyy - 1
Particles emissivity are sometimes random regardless of material
#318 opened by spiralhalo - 1
Crash when exiting
#320 opened by OS-Void - 0
Incorrect sprite animation disabling
#323 opened by OS-Void - 0
Strange Culling (Maybe?) Issue
#324 opened by mrgrim - 5
Auxiliary framebuffers are immediately rendered to screen
#325 opened by AHilyard - 8
Crash when install canvas 1.0.1982 or later [Group Animated Sprites]
#326 opened by ZYFDroid - 3
Player doesn't render with Tweakeroo freecam
#327 opened by CarbonGhost - 1
Canvas not updating when teleporting
#328 opened by supsm