
Issues
- 3
Crash when Ring A Bell
#101 opened by ardissaps - 1
Client Crash when placing signs
#100 opened by Vulnerab1lity - 1
Crash with LibJF
#99 opened by Felix14-v2 - 1
When 'Enhanced Signs' is on, The 'Edit Sign Message' screen doesn't show the Mangrove sign in the background
#98 opened by skcipherhash - 1
Thank you for Great Mods! Modded Block Entity Support Please?
#97 opened by ardissaps - 0
1.19
#95 opened by StereoMadnessss - 2
1.18.2 - EBE v0.6 for 1.18.2 - Optifabric & Optifine
#93 opened by CERIBES - 3
[1.18.2] EBE Does not apply models from resource pack
#91 opened by Jarfeh - 4
1.18.2 Can't get example EBE Resource Pack
#90 opened by GrandPappyJay - 2
1.18.2 instant crash
#87 opened by cpm9 - 9
1.18.2 Update
#86 opened by MaxBr5 - 2
Sodium - Always Defer Chunk Updates
#85 opened by PweSol - 7
EBE still invisible chest with Resourcepack Stay True
#84 opened by xR4YM0ND - 1
Bed items still seem to use the entity model
#83 opened by muzikbike - 1
Block entities settings menu does not have a darkened background
#81 opened by muzikbike - 1
Sign in UI ignores custom models
#80 opened by muzikbike - 1
Ability to customize sign text position
#79 opened by muzikbike - 1
Redundant internal faces in some blocks
#78 opened by muzikbike - 1
Several blocks do not make use of cullface in cases where it would make sense
#77 opened by muzikbike - 3
Sides of signs appear dark when touching opaque full blocks
#76 opened by muzikbike - 2
Add option to remove the settings button
#75 opened by Oondanomala - 3
[Suggestion] Support for player heads
#74 opened by Texbio - 4
[Feature Request] Docs / Wiki
#72 opened by Julienraptor01 - 4
Werid texture rotation issue w/ DashLoader
#71 opened by azurenekowo - 2
Chests open but the closed chest stays (closed chest and open chest look like they are inside each other)
#68 opened by Blob27 - 1
Is there any hope to support forge version 1.18?
#66 opened by lizheyo77 - 1
Enhanced chest feature removes Christmas texture
#65 opened by NorskNoobing - 5
Chests being rendered almost invisible
#64 opened by keatit71 - 2
STDERR Insufficient maximum stack size (with Continuity)
#63 opened by cpm9 - 1
Add korean translation please
#62 opened by gyular - 4
Chests 'doubled' while open(ing) using Sodium on 1.18
#61 opened by Huntracony - 1
Crash on start
#59 opened by KTibow - 0
Signs become invisible if customized by a resource pack
#58 opened by CapoFantasma97 - 2
Visual artifacts when viewing chests/shulker boxes.
#57 opened by Kichura - 20
Game Crash When Right Clicking Bell
#56 opened by kibibites - 2
Show config tooltips instantly
#55 opened by Madis0 - 4
Things are invsible with resourcepack
#54 opened by TorrentIvy - 4
Invisible Block Entities and Weird-looking Block Entities model with shaders (except sign)
#53 opened by NaiNonTH - 1
[Suggestion] Compatibility with Charm
#52 opened by ocram9 - 4
[Suggestion] Separate model folders for ender chests and normal chests
#51 opened by Simple205 - 5
Unnecessary strings
#49 opened by Madis0 - 4
[Suggestion] Add EBE settings to Sodium video settings or to the Sodium Extra Extras tab.
#47 opened by K0-RR - 3
Nether Portal Rendering Issue
#46 opened by Precizne - 2
Chests are weird
#45 opened by NotADinosaur - 7
Chests, beds etc are invisible
#44 opened by emielderckx - 4
Animation Bug on Servers
#43 opened by Mouy07 - 2
Disable animation
#42 opened by Brottweiler - 3
Top part of chest flickers for a short amount of time when closing
#41 opened by he3als - 3
Incompatible with DashLoader
#39 opened by Huskydog9988 - 5
Bell swinging texture does funky stuff on 1.17
#38 opened by NoComment1105