
Issues
- 8
[BUG?] Invisible players issue
#135 opened by EternalHuman - 3
[Suggestion] Render only glow effect if entity.isCulled
#134 opened by EternalHuman - 5
[BUG] Fabric version depend on Fabric API but doesn't declare it in FMJ
#133 opened by Julienraptor01 - 7
Sodium useEntityCulling
#132 opened by andreasdc - 4
1.19.2 Client Crash
#131 opened by mxnmnm - 1
Crash on 1.20.4 fabric
#130 opened by TheBossMagnus - 3
[Suggestion] Option to cull display entities
#129 opened by Taiyou06 - 7
Entities incorrectly culled at certain third person perspectives
#126 opened by SPINZ1 - 0
Some mahoujin in Mahou Tsukai are rendered invisible
#125 opened by sutepu-chan - 2
Possible incompatible mod 1.12.2
#124 opened by ChromaPIE - 2
Issue players are invisible
#123 opened by JAVIxcr - 1
Config file deletes itself upon game reload
#122 opened by Euphorian777 - 0
Does not work with Blood Vision (Vampirism 1.12)
#121 opened by Hydraheads - 3
Suddenly no entities rendering
#120 opened by DreamyK9 - 10
Entity culling no working in Create mod
#117 opened by GitJhopa - 0
no working in Create mod.
#116 opened by GitJhopa - 1
Incompatibility with GeckoLib (?)
#115 opened by GitUser14975 - 4
1.20.1 support
#114 opened by SLinxTheFox - 6
Not letting me play in 1.8.8
#113 opened by BlueCorallite - 7
[Enhancement] Split tracingDistance to EntityTracingDistance and BlockEntityTracingDistance
#110 opened by HowardZHY - 11
Entities outside of screen
#109 opened by andreasdc - 2
Optimize EntityRenderDispatcher::shouldRender
#107 opened by FazziCLAY - 5
'minecraft:boat' always render
#106 opened by FazziCLAY - 2
Optimization
#105 opened by andreasdc - 7
[Bug] MiniScaled/ImmersivePortal interaction
#103 opened by Nitjsefnie - 1
Compability with wurst
#102 opened by Cyclopropinon - 12
Swap licence for GPLv3 with Minecraft linking exception
#101 opened by Secret-chest - 7
Forge Dedicated Server Crash
#100 opened by Mattabase - 6
Remote connections
#99 opened by StealWonders - 1
Instant crash in 1.19.3
#98 opened - 0
Add Botania weapons "projectiles" to the default entity whitelist
#97 opened by LeoBeliik - 43
[1.16.5 Forge] Entities that get culled may remain culled for long periods of time, or indefinitely, even if on screen and attacking you
#96 opened by Kaleidio - 7
java.lang.NullPointerException from TileEntity#func_145838_q
#95 opened by TheDGOfficial - 3
Entity rendering mechanism optimization
#93 opened by 189521394 - 2
1.16.5 compatible suggestions
#92 opened by kiahir - 7
Origins Compatibility
#91 opened by snoandpetals - 1
Ticked entities randomly getting doubled
#89 opened by sdcard2008 - 2
1.18.2 crash after world load once near bed and trying to click on it
#88 opened by SDUBZ - 3
Warden heartbeat only plays when the warden is visible
#86 opened by Treetrain1 - 5
Um...little problem
#85 opened by Nothinggop - 6
1.18.2 Create 0.5.0c Train
#84 opened by OfficialPixelBrush - 2
[Forge 1.19.1] Living entities won't get hidden.
#81 opened by WestPrime - 1
[1.18.2] Culling not working on Create blocks
#80 opened by Ainsley4Ever - 2
[Fabric] CurseForge mark on Entity Culling compitable with 1.19.2
#79 opened by Disguys - 2
Culling doesn't work on fast leaves
#78 opened by AleFunky - 16
Entities can become invisible - Fabric 1.19/1.18.2
#77 opened by ImpSpy2 - 3
Add Train entities (Create 0.5) to whitelist
#76 opened by ClaytonAstrom - 6
1.19 Latest Forge Crash
#75 opened by MianReplicate - 2
[1.12] Massive Lag when near vanilla chest
#74 opened by Krutoy242 - 12
Incompability with DynamicFPS?
#73 opened by andreasdc