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Issues
- 4
language file
#326 opened by ghui9087 - 7
Mobs missing from pack
#325 opened by KPhoenixX - 4
Nuclear explosives won’t work on a forge server and we installed atomic craft
#324 opened by asianchinaboi - 4
Remote Detonator not functioning as intended?
#323 opened by RaiRaiTheRaichu - 2
Polish translation for ICBM classic
#321 opened by michasrutek - 13
Missiles Despawn Mid-flight
#320 opened by spartainman64 - 1
1.12.2 Tracking Issue
#319 opened by Staqur - 5
Unexpected packet during modded negotiation | console spam
#318 opened by HonzaVinCZ - 3
Ic2 experimental crafting issue
#317 opened by thekydon - 1
ICBM StackOverFlow Error - MC Eternal (Minecraft 1.12.2, Forge 14.23.5.2847)
#316 opened by Agentomega - 3
Russian Language bug
#315 opened by DarkShyMW - 4
insufficient power t3 controller
#313 opened by W4RxTHExLEGEND - 6
[Radar] Exception ticking world
#312 opened by Harchvertelol - 2
Bugs with laser-point launch
#311 opened by Harchvertelol - 1
Blocks missing
#310 opened by chiel1112 - 8
Missile lagged
#307 opened by joanros97 - 0
[1.12.2]Server missile dupe
#299 opened by Tommeh1 - 3
Tracker not a functional item... Yet?
#298 opened by Erosion139 - 8
[1.12] IC2 EnergyNet warning in server-console after firing a missile in multiplayer.
#297 opened by Raylay56 - 36
[1.12.2] ICBM -Classic missile will not launch no matter what i do to try and make it launch.
#296 opened by Raylay56 - 5
[1.12] Serverside concurrent modification exception
#295 opened by Joey-Destroyah - 4
[1.12] Radar not transmitting redstone.
#294 opened by gusjdy - 1
1.12: EntityGrenade#hasCapability infinite loop
#293 opened by Joey-Destroyah - 8
missiles gets stuck [1.7.10]
#289 opened by jumpjetPL - 1
CubicChunks Compatibility
#288 opened by sa-shiro - 5
Game crashes when placing battery box
#287 opened by Orvngex - 1
Voltz 1.12.2 ICBM-Classic Sulfur
#286 opened by Chaoticlegion21 - 3
OpenComputers integration
#285 opened by Alainx277 - 5
Rejuvenation explosives?
#284 opened by xJon - 1
please add a config for the potion ids- i need to change them because they are conflicting in my pack- the mods it is conflicting with dont have config options for potion ids either.
#282 opened by brandyyn - 3
Can't find the camouflage block
#281 opened by SWJN5 - 1
EMP Tower cant be crafted
#280 opened by GhostFire90 - 2
Missiles turn nearby entities darker
#279 opened by Tommeh1 - 3
Explosives turn into condensed explosives when unable to leave flying block state correctly
#278 opened by Tommeh1 - 4
EMP tower wont switch to Disrupt missiles.
#277 opened by BlueYoshi68 - 0
[1.12]Redmatter_movement config broken
#276 opened by Tommeh1 - 1
(Missile)blast repels nearby missiles
#275 opened by Tommeh1 - 1
/icbm lag doesn't kill active antimatter blast
#274 opened by Tommeh1 - 1
Redmatter exception trying to write state
#273 opened by Tommeh1 - 1
Received passengers for unknown entity
#272 opened by Tommeh1 - 3
[1.12.2] "Insufficient Power"
#271 opened by TacticalTux - 0
Packet error upon firing missile
#270 opened by Tommeh1 - 1
Redmatter nullpointerexception when detonating while being sucked in by another red matter
#269 opened by Tommeh1 - 0
Launcher visual bug
#268 opened by Tommeh1 - 0
Explosives, missiles, grenades and explosive minecarts don't show in creative search
#267 opened by Tommeh1 - 4
Stack overflow
#266 opened by Lopi13 - 2
Crash when I join a world
#265 opened by Daudeuf - 0
[1.12] v5 - MissileTracker Explosion in unloaded chunks
#264 opened by GHXX - 4
All missiles target correctly but explode at 0 0 0 (1.12.2)
#262 opened by CyberShroom - 0
Config option for disabling circuits broken
#261 opened by clienthax